OnPlayerQuit: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Server event}} | {{Server event}} | ||
This event is triggered when a player disconnects from the server. | This event is triggered when a player disconnects from the server. | ||
ChrML: Valid quit reasons are in [[onClientPlayerQuit]] | |||
==Parameters== | ==Parameters== |
Revision as of 17:23, 30 November 2007
This event is triggered when a player disconnects from the server. ChrML: Valid quit reasons are in onClientPlayerQuit
Parameters
string reason
- reason: A string containing the reason why the player left.
Source
The source of this event is the player that left the server.