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This event is triggered when a player disconnects from the server.
string quitType, string reason, element responsibleElement
- quitType: How the player left. Possible values:
- "Bad Connection"
- "Timed out"
- reason: If the player was kicked or banned, the reason given goes here. If the player was not kicked or banned, this will be false.
- responsibleElement: The element that was responsible for kicking or banning the player. This is commonly another player, but can also be the console element.
This example gets a quitting player's name and outputs that they left the server.
-- we register quitPlayer as a handler for the event function quitPlayer ( quitType ) -- send the message to the server telling players that the player has left. outputChatBox ( getPlayerName(source).. " has left the server (" .. quitType .. ")" ) end addEventHandler ( "onPlayerQuit", root, quitPlayer )