OnPlayerQuit
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This event is triggered when a player leaves the game, for whatever reason.
Syntax
void onPlayerQuit ( string reason )
Example
This example destroys the blips attached to a player and removes him from his team when he quits.
function onPlayerQuit () -- When the player quits destroyBlipsAttachedTo ( source ) -- Destroy his blips removePlayerFromTeam ( source ) -- And remove him from the team he was in end addEventHandler ( "onPlayerQuit", root, onPlayerQuit ) -- Tell MTA to call above function when the event occurs