OnVehicleDamage: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Server event}}
{{Server event}}
This event is triggered when a vehicle encounters damage.
This event is triggered when a vehicle is damaged.


==Parameters==  
==Parameters==  

Revision as of 16:15, 7 March 2009

This event is triggered when a vehicle is damaged.

Parameters

float loss
  • loss: A float representing the amount of health the vehicle lost.

Source

The source of this event is the vehicle that got damaged.

Example

This example displays a message with the amount of health lost when a vehicle gets damaged.

function displayVehicleLoss(loss)
    local thePlayer = getVehicleOccupant(source)
    if(thePlayer) then -- Check there is a player in the vehicle
        outputChatBox("Your vehicle just lost " .. tonumber(loss) .. " health.", thePlayer) -- Display the message
    end
end

addEventHandler("onVehicleDamage", getRootElement(), displayVehicleLoss)

See Also

Vehicle events


Event functions