OnVehicleDamage: Difference between revisions

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==See Also==
{{See also/Server event|Vehicle events}}
===Vehicle events===
{{Vehicle_events}}
===Event functions===
{{Event functions}}

Latest revision as of 03:05, 27 September 2018

This event is triggered when a vehicle is damaged. If you want to get the attacker you can use onClientVehicleDamage.

Parameters

float loss
  • loss: a float representing the amount of health the vehicle lost.

Source

The source of this event is the vehicle that got damaged.

Example

This example displays a message with the amount of health lost when a vehicle gets damaged.

function displayVehicleLoss(loss)
    local thePlayer = getVehicleOccupant(source)
    if(thePlayer) then -- Check there is a player in the vehicle
        outputChatBox("Your vehicle just lost " .. tonumber(loss) .. " health.", thePlayer) -- Display the message
    end
end

addEventHandler("onVehicleDamage", root, displayVehicleLoss)

See Also

Vehicle events


Event functions