OnVehicleDamage
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This event is triggered when a vehicle encounters damage.
Parameters
float loss
- loss: A float representing the amount of health the vehicle lost.
Source
The source of this event is the vehicle that got damaged.
Example
function displayVehicleLoss(loss) local thePlayer = getVehicleOccupant(source) if(thePlayer) then outputChatBox("Your vehicle just lost " .. tonumber(loss) .. " health.", thePlayer) end end addEventHandler("onVehicleDamage", getRootElement(), displayVehicleLoss)
See Also
Vehicle events
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled