OnVehicleDamage
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This event is triggered when a vehicle is damaged. If you wan't to get the attacker you can use onClientVehicleDamage.
Parameters
float loss
Source
The source of this event is the vehicle that got damaged.
Example
This example displays a message with the amount of health lost when a vehicle gets damaged.
function displayVehicleLoss(loss)
local thePlayer = getVehicleOccupant(source)
if(thePlayer) then -- Check there is a player in the vehicle
outputChatBox("Your vehicle just lost " .. tonumber(loss) .. " health.", thePlayer) -- Display the message
end
end
addEventHandler("onVehicleDamage", root, displayVehicleLoss)
See Also
Vehicle events
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled