OnVehicleExit: Difference between revisions
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==Parameters== | ==Parameters== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
player | player thePlayer, int seat, player jacker | ||
</syntaxhighlight> | </syntaxhighlight> | ||
*''' | *'''thePlayer''': A player element representing the player who exited the vehicle | ||
*'''seat''': An integer representing the seat in which the player exited from | *'''seat''': An integer representing the seat in which the player exited from | ||
*'''jacker''': A player element representing the player who jacked the driver | *'''jacker''': A player element representing the player who jacked the driver | ||
Line 18: | Line 18: | ||
This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off. | This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function addHelmetOnEnter ( | function addHelmetOnEnter ( thePlayer, seat, jacked ) | ||
if ( getVehicleID ( source ) == 522 ) then -- if its a nrg | if ( getVehicleID ( source ) == 522 ) then -- if its a nrg | ||
addPlayerClothes ( | addPlayerClothes ( thePlayer, "moto", "moto", 16 ) -- add the helmet | ||
end | end | ||
end | end | ||
addEventHandler ( "onVehicleEnter", getRootElement(), addHelmetOnEnter ) | addEventHandler ( "onVehicleEnter", getRootElement(), addHelmetOnEnter ) | ||
function removeHelmetOnExit ( | function removeHelmetOnExit ( thePlayer, seat, jacked ) | ||
if ( getVehicleID ( source ) == 522 ) then -- if its a nrg | if ( getVehicleID ( source ) == 522 ) then -- if its a nrg | ||
removePlayerClothes ( | removePlayerClothes ( thePlayer, 16 ) -- remove the helmet | ||
end | end | ||
end | end |
Revision as of 18:46, 12 December 2008
This event is triggered when a player leaves a vehicle.
Parameters
player thePlayer, int seat, player jacker
- thePlayer: A player element representing the player who exited the vehicle
- seat: An integer representing the seat in which the player exited from
- jacker: A player element representing the player who jacked the driver
Source
The source of this event is the vehicle that was exited.
Example
This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.
function addHelmetOnEnter ( thePlayer, seat, jacked ) if ( getVehicleID ( source ) == 522 ) then -- if its a nrg addPlayerClothes ( thePlayer, "moto", "moto", 16 ) -- add the helmet end end addEventHandler ( "onVehicleEnter", getRootElement(), addHelmetOnEnter ) function removeHelmetOnExit ( thePlayer, seat, jacked ) if ( getVehicleID ( source ) == 522 ) then -- if its a nrg removePlayerClothes ( thePlayer, 16 ) -- remove the helmet end end addEventHandler ( "onVehicleExit", getRootElement(), removeHelmetOnExit )
See Also
Vehicle events
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled