OnVehicleExit: Difference between revisions

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==See Also==
{{See also/Server event|Vehicle events}}
{{Event_functions}}

Revision as of 17:53, 12 January 2008

This event is triggered when a player leaves a vehicle.

Parameters

player player, int seat, player jacker
  • player: A player element representing the player who exited the vehicle
  • seat: An integer representing the seat in which the player exited from
  • jacker: A player element representing the player who jacked the driver

Source

The source of this event is the vehicle that was entered.

Example

This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.

function addHelmetOnEnter ( player, seat, jacked )
  if ( getVehicleID ( source ) == 522 ) then -- if its a nrg
    addPlayerClothes ( player, "moto", "moto", 16 ) -- add the helmet
  end
end
addEventHandler ( "onVehicleEnter", getRootElement(), addHelmetOnEnter )

function removeHelmetOnExit ( player, seat, jacked )
  if ( getVehicleID ( source ) == 522 ) then -- if its a nrg
    removePlayerClothes ( player, 16 ) -- remove the helmet
  end
end
addEventHandler ( "onVehicleExit", getRootElement(), removeHelmetOnExit )

See Also

Vehicle events


Event functions