Physics raycast type
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Physics raycast types
used in
"isclear"
Key | Value | Description |
---|---|---|
hit | bool | do hit has occur |
"default"
Key | Value | Description |
---|---|---|
hit | bool | do hit has occur |
hitpoint | table | position of hit. |
hitnormal | table | normal vector world center aligned. |
shape | physics-shape | if something got hit, returns shape it hits. |
rigidbody | rigid-body | contains rigid body if was hit, false otherwise |
staticcollision | static-collision | contains rigid body if was hit, false otherwise |
"multiple"
Returns table with all hits where each hit is table from "default" type