RemoveAccount: Difference between revisions

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This example does...
This example does...
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function onCmdRemove ( playerSource, commandName, playerName )
function onCmdDeregister ( playerSource, commandName )
-- Lets make sure they didn't put nothing for the playername
-- grab the account
if playerName ~= nil then
local sourceAccount = getPlayerAccount ( playerSource )
-- Lets get the player from the nick provided
if sourceAccount then
local targetPlayer = getPlayerFromName ( playerName )
removeAccount ( sourceAccount )
-- Checking if the player actually exists
outputChatBox ( "Account deregistered for " .. getPlayerName ( playerSource ) )
if targetPlayer ~= nil then
else  
-- grab the accounts
outputChatBox ( "Unable to get your account, make sure you are logged in", playerSource )
local sourceAccount = getPlayerAccount ( playerSource )
local targetAccount = getPlayerAccount ( targetPlayer )
-- Now check to see if the player has greater priviledges (or levels)
if getAccountLevel ( sourceAccount ) > getAccountLevel ( targetAccount ) then
removeAccount ( targetAccount )
outputChatBox ( getPlayerName ( playerSource ) .. " removed " .. playerName .. "'s account" )
else
outputChatBox ( "You don't have authority to remove " .. playerName .. "'s account", playerSource )
end
else
outputChatBox ( "There is no player by the name of " .. playerName, playerSource )
end
else
outputChatBox ( "USAGE: /remove [playername]", playerSource )
end
end
end
end
 
addCommandHandler("remove",onCmdRemove)
addCommandHandler("deregister",onCmdDeregister)
</syntaxhighlight>
</syntaxhighlight>



Revision as of 15:28, 9 February 2012

This function is used to delete existing player accounts.

Syntax

bool removeAccount ( account theAccount )

Required Arguments

  • theAccount: The account you wish to remove

Returns

Returns true if account was successfully removed, false if the account does not exist.

Example

This example does...

function onCmdDeregister ( playerSource, commandName )
	-- grab the account
	local sourceAccount = getPlayerAccount ( playerSource )
	if sourceAccount then
		removeAccount ( sourceAccount )
		outputChatBox ( "Account deregistered for " .. getPlayerName ( playerSource ) )
	else 
		outputChatBox ( "Unable to get your account, make sure you are logged in", playerSource )
	end
end
 
addCommandHandler("deregister",onCmdDeregister)

See Also