Resource:OnElementSpawn: Difference between revisions
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==Source== | ==Source== | ||
The source of this event is the | The source of this event is the element that spawned. | ||
==Code== | ==Code== | ||
Revision as of 16:38, 9 January 2021
This Serverside Script adds the function: onElementSpawn.
Download can be found at the MTA community page.
Source
The source of this event is the element that spawned.
Code
Click to collapse [-]
Clientside ScriptaddEventHandler("onClientElementStreamIn", root, function()
if getElementType(source) == "vehicle" then
triggerServerEvent("onElementSpawnCheck", localPlayer, source)
end
end)
Click to collapse [-]
Serverside ScriptaddEvent("onElementSpawn", true)
function onElementSpawnCheck(element)
triggerEvent("onElementSpawn", element)
end
addEvent("onElementSpawnCheck", true)
addEventHandler("onElementSpawnCheck", root, onElementSpawnCheck)
Example Code
Click to collapse [-]
Serverside Examplelocal Vehicle = createVehicle(411, 100, 100, 100)
addEventHandler("onElementSpawn", root, function()
if getElementType(source) == "vehicle" then
setElementPosition(source, 0, 0, 3)
end
end)
Author: Godpolice13
See Also
Vehicle events
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled