Server Scripting Events: Difference between revisions
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{{Needs_Checking|What Datatype is vehiclespawnpoint?|[[User:Vandalite|Vandalite]]}} | {{Needs_Checking|What Datatype is vehiclespawnpoint?|[[User:Vandalite|Vandalite]]}} | ||
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[[onPlayerQuit]] ( [[player]] player) | [[onPlayerQuit]] ( [[player]] player) | ||
[[onPlayerSpawn]] ( [[player]] player, spawnpoint ) | [[onPlayerSpawn]] ( [[player]] player, [[spawnpoint]] spawnpoint ) | ||
[[onPlayerWasted]] ( [[player]] player) | [[onPlayerWasted]] ( [[player]] player) |
Revision as of 13:36, 27 March 2006
This article needs checking. | |
Reason(s): What Datatype is vehiclespawnpoint? |
This is a list of scripting events that currently exist. More will come soon.
onLoad ()
onPlayerChat ( player player, string message )
onPlayerJoin ( player player )
onPlayerPm ( player sourceplayer, player destplayer, string message )
onPlayerQuit ( player player)
onPlayerSpawn ( player player, spawnpoint spawnpoint )
onPlayerWasted ( player player)
onEnterVehicle ( player player, vehicle vehicle, int seat, player jackedplayer )
onExitVehicle ( player player, vehicle vehicle, int seat, player jackingplayer )
onVehicleSpawn ( vehicle vehicle, vehiclespawnpoint )
onPickupHit ( player player, pickup pickup )
onPickupAdd ( pickup pickup )