SetCameraMode
Jump to navigation
Jump to search
This function allows you to change a player's camera mode to either "following" or "fixed".
Syntax
bool setCameraMode ( player thePlayer, string mode ) --- possible modes "player", "fixed"
Required Arguments
- thePlayer: The player whose camera you wish to modify.
- mode: The mode to be set. It has the following possible values:
- "player": Sets the camera to follow a player or another moving object.
- "fixed": Fixes the camera in a set position.
Returns
Returns a bool with a value of true if the function was successful, false otherwise.
Example
See Also
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget
This article needs checking. | |
Reason(s): Is the description correct? |