SetCameraMode
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This function allows you to change a player's camera mode to either "player" or "fixed".
Syntax
bool setCameraMode ( player thePlayer, string mode ) --- possible modes "player", "fixed"
Required Arguments
- thePlayer: The player whose camera you wish to modify.
- mode: The mode to be set. It has the following possible values:
- "player": Sets the camera to follow a player.
- "fixed": Fixes the camera in a set position/rotation.
Returns
Returns a bool with a value of true if the function was successful, false otherwise.