SetGameType: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | |||
This function sets a string containing a name for the game type. This should be the game-mode that is active, for example "Capture The Flag" or "Deathmatch". This is then displayed in the server browser and external server browsers. | This function sets a string containing a name for the game type. This should be the game-mode that is active, for example "Capture The Flag" or "Deathmatch". This is then displayed in the server browser and external server browsers. | ||
Revision as of 11:45, 16 August 2007
This function sets a string containing a name for the game type. This should be the game-mode that is active, for example "Capture The Flag" or "Deathmatch". This is then displayed in the server browser and external server browsers.
Syntax
bool setGameType ( string gameType )
Required Arguments
- gameType: A string containing a name for the game mode
Returns
Returns true if the game type was set, false if an invalid argument was passed to the function.
Example
This example sets the game type to Capture The Flag.
setGameType ( "Capture The Flag" )