SetObjectBreakable: Difference between revisions
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===Required Arguments=== | ===Required Arguments=== | ||
*'''object''' The Object that's being | *'''object''' The Object that's being set. | ||
*'''breakable''' A boolean whether the object is breakable(true) or unbreakable (false). | *'''breakable''' A boolean whether the object is breakable(true) or unbreakable (false). | ||
===Returns=== | ===Returns=== | ||
Returns true if the object is now breakable, else false if it can't or if invalid arguments are passed. | Returns true if the object is now breakable, else false if it can't or if invalid arguments are passed. |
Revision as of 21:46, 26 April 2012
This function sets an object to be breakable/unbreakable.
Syntax
bool setObjectBreakable ( object theObject, bool breakable )
Required Arguments
- object The Object that's being set.
- breakable A boolean whether the object is breakable(true) or unbreakable (false).
Returns
Returns true if the object is now breakable, else false if it can't or if invalid arguments are passed.
Example
This example creates an object when the resource starts and sets it to be breakable. (TESTED!)
addEventHandler("onClientResourceStart",resourceRoot,function() local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 ) if setObjectBreakable(object,true) then outputChatBox("The object is now breakable.") else outputChatBox("The object can't be breakable") end end)
See Also