SetObjectBreakable

From Multi Theft Auto: Wiki
Jump to navigation Jump to search

This function sets an object to be breakable/unbreakable.

Syntax

bool setObjectBreakable ( object theObject, bool breakable )

Required Arguments

  • object The Object that's being set.
  • breakable A boolean whether the object is breakable(true) or unbreakable (false).

Returns

Returns true if the object is now breakable, else false if it can't or if invalid arguments are passed.

Example

This example creates an object when the resource starts and sets it to be breakable. (TESTED!)

addEventHandler("onClientResourceStart",resourceRoot,function()
	local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 )
	if setObjectBreakable(object,true) then
		outputChatBox("The object is now breakable.")
	else
		outputChatBox("The object can't be breakable")
	end
end)

See Also