SetObjectMass: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Created page with "{{Needs_Example}} __NOTOC__ {{client_functions}} {{New feature/item|3.0140|1.4|5170| This function sets the mass of a specified object. Changing the mass leads to a different mov...")
 
mNo edit summary
Line 1: Line 1:
{{Needs_Example}}
{{Needs_Example}}
__NOTOC__
__NOTOC__
{{client_functions}}
{{client_function}}
{{New feature/item|3.0140|1.4|5170|
{{New feature/item|3.0140|1.4|5170|
This function sets the mass of a specified object. Changing the mass leads to a different movement behavior for especially dynamic objects.
This function sets the mass of a specified object. Changing the mass leads to a different movement behavior for especially dynamic objects.

Revision as of 16:54, 28 April 2013

Accessories-text-editor.png Script Example Missing Function SetObjectMass needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.


This function sets the mass of a specified object. Changing the mass leads to a different movement behavior for especially dynamic objects.

Syntax

bool setObjectMass ( float mass )

Required Arguments

  • mass: The new mass.

Returns

Returns true if the new mass value has been set, false otherwise.

Example

See Also

Shared