SetObjectStatic: Difference between revisions
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Makes an object static or non-static. Static objects are rock solid in one place, unaffected by gravity and pushing. Nonstatic objects can fall, be pushed around etc. | Makes an object static or non-static. Static objects are rock solid in one place, unaffected by gravity and pushing. Nonstatic objects can fall, be pushed around etc. | ||
Revision as of 23:17, 21 October 2011
Template:DeprecatedWithAlt Makes an object static or non-static. Static objects are rock solid in one place, unaffected by gravity and pushing. Nonstatic objects can fall, be pushed around etc.
Note1: Not all objects that are static by default can be made nonstatic.<br\> Note2: Dynamic objects with a "destroyed" state are still destroyable. Use isElementOnScreen to detect, destroy, and recreate these objects.
Syntax
bool setObjectStatic ( object theObject, bool toggle )
Required Arguments
- theObject: the object whose behaviour you want to change.
- toggle: true makes the object static, false makes it nonstatic.
Returns
Returns true if successful, false otherwise.
Example
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty