SetTeamColor: Difference between revisions
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bool setTeamColor ( team theTeam, int colorR, int colorG, int colorB ) | bool setTeamColor ( team theTeam, int colorR, int colorG, int colorB ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[team]]:setColor||}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theTeam:''' The [[team]] you want to change the color of. | *'''theTeam:''' The [[team]] you want to change the color of. | ||
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===Returns=== | ===Returns=== | ||
Returns 'true' if the team is valid and the color is different, otherwise 'false'. | Returns ''true'' if the team is valid and the color is different, otherwise ''false''. | ||
==Example== | ==Example== | ||
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==See Also== | ==See Also== | ||
{{Team_functions}} | {{Team_functions|server}} |
Latest revision as of 23:01, 6 September 2024
This function is for setting the color of a specified team. This color is shown, for example, in the team players' nametags.
Syntax
bool setTeamColor ( team theTeam, int colorR, int colorG, int colorB )
OOP Syntax Help! I don't understand this!
- Method: team:setColor(...)
Required Arguments
- theTeam: The team you want to change the color of.
- colorR: An integer representing the red color value, from 0 to 255.
- colorG: An integer representing the green color value, from 0 to 255.
- colorB: An integer representing the blue color value, from 0 to 255.
Returns
Returns true if the team is valid and the color is different, otherwise false.
Example
This example creates a new team then changes its name and color.
team = createTeam ( "RedTeam", 255, 0, 0 ) -- create the team if ( team ) then -- if the team was created (a team with that name didn't already exist) setTeamName ( team, "BlueTeam" ) -- change the name setTeamColor ( team, 0, 0, 255 ) -- change the color to suit its new name end
See Also
- createTeam
- setPlayerTeam
- setTeamColor
- setTeamFriendlyFire
- setTeamName
- Shared
- countPlayersInTeam
- getPlayerTeam
- getPlayersInTeam
- getTeamColor
- getTeamFriendlyFire
- getTeamFromName
- getTeamName