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9 July 2009
- 08:2508:25, 9 July 2009 diff hist +44 RU/getWeaponIDFromName No edit summary
- 08:1608:16, 9 July 2009 diff hist +18 RU/getSlotFromWeapon No edit summary
- 08:1508:15, 9 July 2009 diff hist +22 RU/getWeaponIDFromName No edit summary
- 08:1408:14, 9 July 2009 diff hist +74 RU/getWeaponIDFromName No edit summary
- 08:1108:11, 9 July 2009 diff hist +28 RU/getWeaponIDFromName No edit summary
- 08:1008:10, 9 July 2009 diff hist +68 RU/getWeaponIDFromName No edit summary
- 08:0808:08, 9 July 2009 diff hist +68 RU/getSlotFromWeapon No edit summary
8 July 2009
- 20:2120:21, 8 July 2009 diff hist −4 RU/getSlotFromWeapon →Возвращается
- 20:2120:21, 8 July 2009 diff hist +8 RU/getSlotFromWeapon →See Also
- 20:2120:21, 8 July 2009 diff hist +248 RU/getSlotFromWeapon No edit summary
- 20:1620:16, 8 July 2009 diff hist +970 N RU/takeWeaponAmmo New page: {{Server function}} takeWeaponAmmo takes a specified amount of ammo from a certain player, for a specified weapon (if they already have it). ==Syntax== <syntaxhighlight lang="lua">takeWeaponAmmo ( play...
- 20:1520:15, 8 July 2009 diff hist +782 N RU/takeWeapon New page: {{Server function}} This function removes a specified weapon from a certain player's inventory. ==Syntax== <syntaxhighlight lang="lua">bool takeWeapon ( player thePlayer, int weaponId )</syntaxhighlight> ===Requ...
- 20:1420:14, 8 July 2009 diff hist +772 N RU/takeAllWeapons New page: {{Server function}} This function removes every weapons from a specified player, rendering him unarmed. ''Note: weapons are removed when a player dies by default. This means that it is on...
- 20:1420:14, 8 July 2009 diff hist +997 N RU/setWeaponAmmo New page: {{Server function}} Sets the ammo to a certain amount for a specified weapon (if they already have it), regardless of current ammo. ==Syntax== <syntaxhighlight lang="lua">bool setWeaponAmmo ( player t...
- 20:1220:12, 8 July 2009 diff hist +2,280 N RU/giveWeapon New page: {{Server function}} giveWeapon gives a specified weapon to a certain player or ped. There is an optional argument to specify ammunition. For example, a melee weapon doesn't need an ammo ar...
- 20:1120:11, 8 July 2009 diff hist +954 N RU/getSlotFromWeapon New page: {{Server function}} This function allows you to identify the weapon slot that a weapon belongs to. ==Syntax== <syntaxhighlight lang="lua"> int getSlotFromWeapon ( int weaponid ) </syntaxhighlight> ===Required A...
- 20:1020:10, 8 July 2009 diff hist +1,329 N RU/getWeaponIDFromName New page: {{Server client function}} This function will obtain the ID of a particular weapon from its name. ==Syntax== <syntaxhighlight lang="lua"> int getWeaponIDFromName ( string name ) </syntaxhighlight> ...
- 20:0920:09, 8 July 2009 diff hist +3 RU/getWeaponNameFromID No edit summary
- 20:0820:08, 8 July 2009 diff hist +1,329 N RU/GetWeaponIDFromName New page: {{Server client function}} This function will obtain the ID of a particular weapon from its name. ==Syntax== <syntaxhighlight lang="lua"> int getWeaponIDFromName ( string name ) </syntaxhighlight> ...
- 20:0720:07, 8 July 2009 diff hist +954 N RU/GetSlotFromWeapon New page: {{Server function}} This function allows you to identify the weapon slot that a weapon belongs to. ==Syntax== <syntaxhighlight lang="lua"> int getSlotFromWeapon ( int weaponid ) </syntaxhighlight> ===Required A...