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  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (181 words) - 07:10, 6 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (179 words) - 06:36, 6 February 2021
  • int getPlayerIdleTime ( player thePlayer ) {{OOP||[[player]]:getIdleTime|idleTime|}}
    1 KB (151 words) - 11:52, 13 June 2018
  • {{note| Don't forget to give admin rights to the resource, in which you are using addBa ban addBan ( [ string IP, string Username, string Serial, player responsibleElement, string reason, int seconds = 0 ] )
    2 KB (347 words) - 17:08, 6 December 2023
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (233 words) - 06:42, 6 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (237 words) - 10:07, 17 January 2023
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This will allow you to retrieve the player current debug script level.
    2 KB (277 words) - 14:15, 25 October 2020
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This will set player's debug level, equivalent to [[Debugging|debugscript <level>]].
    2 KB (265 words) - 14:15, 25 October 2020
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (212 words) - 18:28, 21 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (218 words) - 14:46, 16 December 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This will allow you to retrieve the name tag a player is currently using.
    2 KB (275 words) - 05:18, 15 July 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> This allows you to retrieve what fighting style a player is currently using.
    2 KB (295 words) - 16:30, 13 February 2015
  • '''DP2 note:''' Don't call this on players that have not spawned. This will crash the client. string getPlayerSimplestTask ( player thePlayer )
    974 bytes (117 words) - 10:54, 26 June 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (244 words) - 08:37, 5 February 2021
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (237 words) - 15:18, 16 September 2014
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (298 words) - 08:35, 5 February 2021
  • This event is triggered when a player is standing on a pickup while not being in a vehicle. *'''thePickupToUse''': the [[pickup]] the [[player]] is standing on and is about to pick up.
    1 KB (173 words) - 03:02, 27 September 2018
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    2 KB (240 words) - 06:35, 6 February 2021
  • {{New feature|3|1.0|This function allows you to set whether a player's nametag visibility both clientside and serverside}} Use this to define whether the player's name tag is visible or invisible.
    2 KB (211 words) - 14:12, 24 March 2016
  • <!-- Describe in plain english what this function does. Don't go into details, just give an overview --> ...hings like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents t
    3 KB (338 words) - 06:47, 6 February 2021
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