SetPlayerScriptDebugLevel

From Multi Theft Auto: Wiki

BETA: FROM VERSION 1.5.7 r19626 ONWARDS

This will set player's debug level, equivalent to debugscript <level>.

Syntax

bool setPlayerScriptDebugLevel ( player thePlayer, int level )

OOP Syntax Help! I don't understand this!

Method: player:setScriptDebugLevel(...)
Variable: .scriptDebugLevel

Required Arguments

  • thePlayer: The player whose debug level you wish to change
  • level: 0: close debug console, 1: only errors, 2: errors and warnings, 3: errors, warnings and info messages

Returns

Returns true if successful, false otherwise.

Example

Click to collapse [-]
Server

This code will set joining players debug level to (3), (It is no recommended to use it in production, specially if you have sensitive data in your logs).

addEventHandler('onPlayerJoin', root, function()
    setPlayerScriptDebugLevel(source, 3)
end)

See Also

BETA: FROM VERSION 1.5.7 r19626 ONWARDS
BETA: FROM VERSION 1.5.7 r19626 ONWARDS