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  • if (isElement (soundHandler)) then if (isElement (soundHandler)) then
    3 KB (401 words) - 06:09, 3 January 2023
  • {{Client function hu}} if(isElement(waterSplashes))then
    2 KB (214 words) - 01:32, 19 August 2021
  • if (isElement (audio)) then if (isElement (audio)) then
    4 KB (431 words) - 00:05, 18 August 2021
  • if (isElement(player)) then [[hu:fadeCamera]]
    3 KB (147 words) - 14:37, 3 February 2021
  • if playerElement and isElement(playerElement) then -- Check whether the given element exists if playerElement and isElement(playerElement) then -- Check whether the given element exists
    4 KB (543 words) - 20:11, 24 October 2023
  • if isElement(waterSplashes) then [[hu:setSoundEffectEnabled]]
    2 KB (186 words) - 01:32, 19 August 2021
  • if (isElement(waterSplashes)) then [[hu:setSoundEffectEnabled]]
    2 KB (203 words) - 01:32, 19 August 2021
  • if isElement( _G[pname.."sosblip"] ) then [[HU:createBlip]]
    2 KB (237 words) - 15:06, 11 June 2023
  • {{Shared function hu}} {{VisualizeColshape hu}}
    7 KB (958 words) - 10:58, 16 May 2019
  • if isElement(p) and getElementType(p) == "player" and not isGuestAccount(getPlayerAccoun [[hu:setElementPosition]]
    3 KB (346 words) - 18:55, 30 January 2022
  • if (isElement(player)) then [[hu:fadeCamera]]
    3 KB (475 words) - 02:38, 3 February 2021
  • if isElement( theZone ) then if isElement( theWall ) then
    7 KB (918 words) - 09:51, 30 January 2022
  • {{Shared function hu}} if (isElement(player)) then
    3 KB (532 words) - 13:36, 13 August 2018
  • if isElement(myShader) then if isElement(myTexture) then
    8 KB (1,035 words) - 23:18, 8 February 2023
  • if (isElement(player)) then [[hu:fadeCamera]]
    4 KB (569 words) - 21:47, 9 October 2020
  • * [[isElement]] to check if the MTA element exists. [[hu:Debugging]]
    18 KB (2,815 words) - 08:56, 4 July 2022