Search results

Jump to navigation Jump to search
  • {{Server client function}} ...tion is used to remove the current clothes of a certain type on a [[ped]]. It will remove them if the clothesTexture and clothesModel aren't specified, o
    2 KB (240 words) - 17:42, 22 December 2018
  • {{Client function}} {{Added feature/item|1.5.9|1.5.8|20740|This function makes a [[ped]] enter a [[vehicle]], similar to the enter_exit control state.}}
    4 KB (556 words) - 19:22, 30 September 2021
  • {{Client function hu}} This function returns the current move state for the specified [[ped]].
    2 KB (226 words) - 17:53, 8 October 2018
  • This function kills the specified ped. From v1.5.3 onwards this function is now available client side. Only works on client side peds.
    2 KB (253 words) - 10:28, 30 January 2022
  • {{Server client function}} Checks whether or not a ped currently has a jetpack.
    2 KB (302 words) - 09:06, 9 November 2018
  • {{Client function}} This function allows you to set a ped's aim target to a specific point. If a ped is within a certain range defined by [[getPedTargetStart]] and [[getPedTarg
    2 KB (359 words) - 14:26, 21 September 2023
  • {{Server client function}} This function returns all valid ped models.
    2 KB (221 words) - 19:48, 6 June 2022
  • {{Client function}} This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].
    1 KB (205 words) - 17:09, 6 July 2016
  • {{Server client function}} Creates a Ped in the GTA world.
    3 KB (353 words) - 05:59, 5 November 2023
  • {{Client function}} This function gives the specified weapon to the specified ped. This function can't be used on players, use [[giveWeapon]] for that.
    2 KB (345 words) - 01:18, 28 December 2014
  • <pageclass class="client"></pageclass> ...s from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]]
    3 KB (320 words) - 17:27, 27 April 2014
  • {{Server client function}} <section name="Client" class="client" show="true">
    726 bytes (84 words) - 08:05, 16 September 2021
  • <pageclass class="client"></pageclass> ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın.
    3 KB (298 words) - 09:20, 29 October 2016
  • {{Client function}} Returns the world position of the muzzle of the weapon that a ped is currently carrying. The weapon muzzle is the end of the gun barrel where
    2 KB (290 words) - 21:23, 7 May 2017
  • La clase de elemento player reprecenta un ped controlado por un jugador. Un objeto player es creado cuando un cliente se {{Client player functions}}
    642 bytes (90 words) - 20:11, 14 April 2021
  • <pageclass class="client"></pageclass> ...h módon belül. Egy esemény, vagy funkció kéréséhez használja a [[Requested Functions and Events]] oldalt.
    3 KB (537 words) - 15:33, 11 December 2018
  • {{Client event}} ...ontains the theoretical loss, which could be less than 0, if you substract it of the current health. If you want to get the real loss, you have to substr
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client function}} ...want a custom weapon to take into account recoil, you will have to script it by firing at fixed coordinates.}}
    4 KB (551 words) - 01:05, 16 January 2023
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (132 words) - 08:18, 16 September 2021
  • {{Server client function}} This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]].
    2 KB (295 words) - 15:41, 24 July 2023
View ( | ) (20 | 50 | 100 | 250 | 500)