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- {{Server client function}} ...tion is used to remove the current clothes of a certain type on a [[ped]]. It will remove them if the clothesTexture and clothesModel aren't specified, o2 KB (240 words) - 17:42, 22 December 2018
- {{Client function}} {{Added feature/item|1.5.9|1.5.8|20740|This function makes a [[ped]] enter a [[vehicle]], similar to the enter_exit control state.}}4 KB (556 words) - 19:22, 30 September 2021
- {{Client function hu}} This function returns the current move state for the specified [[ped]].2 KB (226 words) - 17:53, 8 October 2018
- This function kills the specified ped. From v1.5.3 onwards this function is now available client side. Only works on client side peds.2 KB (253 words) - 10:28, 30 January 2022
- {{Server client function}} Checks whether or not a ped currently has a jetpack.2 KB (302 words) - 09:06, 9 November 2018
- {{Client function}} This function allows you to set a ped's aim target to a specific point. If a ped is within a certain range defined by [[getPedTargetStart]] and [[getPedTarg2 KB (359 words) - 14:26, 21 September 2023
- {{Server client function}} This function returns all valid ped models.2 KB (221 words) - 19:48, 6 June 2022
- {{Client function}} This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].1 KB (205 words) - 17:09, 6 July 2016
- {{Server client function}} Creates a Ped in the GTA world.3 KB (353 words) - 05:59, 5 November 2023
- {{Client function}} This function gives the specified weapon to the specified ped. This function can't be used on players, use [[giveWeapon]] for that.2 KB (345 words) - 01:18, 28 December 2014
- <pageclass class="client"></pageclass> ...s from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]]3 KB (320 words) - 17:27, 27 April 2014
- {{Server client function}} <section name="Client" class="client" show="true">726 bytes (84 words) - 08:05, 16 September 2021
- <pageclass class="client"></pageclass> ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın.3 KB (298 words) - 09:20, 29 October 2016
- {{Client function}} Returns the world position of the muzzle of the weapon that a ped is currently carrying. The weapon muzzle is the end of the gun barrel where2 KB (290 words) - 21:23, 7 May 2017
- La clase de elemento player reprecenta un ped controlado por un jugador. Un objeto player es creado cuando un cliente se {{Client player functions}}642 bytes (90 words) - 20:11, 14 April 2021
- <pageclass class="client"></pageclass> ...h módon belül. Egy esemény, vagy funkció kéréséhez használja a [[Requested Functions and Events]] oldalt.3 KB (537 words) - 15:33, 11 December 2018
- {{Client event}} ...ontains the theoretical loss, which could be less than 0, if you substract it of the current health. If you want to get the real loss, you have to substr1 KB (185 words) - 15:20, 3 September 2020
- {{Client function}} ...want a custom weapon to take into account recoil, you will have to script it by firing at fixed coordinates.}}4 KB (551 words) - 01:05, 16 January 2023
- {{Server client function}} <section name="Client" class="client" show="true">1 KB (132 words) - 08:18, 16 September 2021
- {{Server client function}} This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]].2 KB (295 words) - 15:41, 24 July 2023