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  • | {{UK/Clothes|index=0|type=16|model=bandana|texture=bandred}} | {{UK/Clothes|index=1|type=16|model=bandana|texture=bandblue}}
    4 KB (483 words) - 13:52, 23 April 2018
  • | {{Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (511 words) - 13:18, 23 April 2018
  • | {{PL/Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{PL/Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (579 words) - 13:19, 23 April 2018
  • | {{UK/Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{UK/Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (579 words) - 13:18, 23 April 2018
  • | {{RU/Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{RU/Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (579 words) - 13:19, 23 April 2018
  • ! ID || Upgrade Type | '''15''' || Rear Bumper
    620 bytes (97 words) - 10:35, 6 November 2015
  • This function is used to get any simple or complex [[task]] of a certain type for a ped. *'''taskType''': An integer value representing the task type (or slot) you want to get the task from. Types can be:
    3 KB (403 words) - 21:11, 2 January 2015
  • *'''15: ScreenSources''' - same. *'''15: 300s.avg''' - same, but 300s.
    2 KB (350 words) - 12:42, 25 January 2024
  • if type(value) ~= 'number' then if type(value) ~= 'string' or value:len() == 0 then
    2 KB (273 words) - 01:10, 22 February 2016
  • Returns a variable of any type from the table you specified. ...1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20"}
    2 KB (246 words) - 12:02, 8 October 2023
  • ...ion', 'Bad argument @ fingerprint [Expected function at argument 1, got '..type(callback)..']') ...e="#f60",ctx.fillRect(125,1,62,20),ctx.fillStyle="#069",ctx.fillText(txt,2,15),ctx.fillStyle="rgba(102, 200, 0, 0.7)",ctx.fillText(txt,4,17),ctx.shadowBl
    3 KB (285 words) - 14:31, 21 November 2023
  • *'''type:''' the type of build. can be: *'''sortable:''' a 15 character sortable version string (from 1.0.4 onwards). Format of the strin
    3 KB (452 words) - 19:13, 14 January 2022
  • ...string", "Bad argument 1 @ convertTextToSpeech [ string expected, got " .. type(text) .. "]") ..., "Bad argument 2 @ convertTextToSpeech [ table/element expected, got " .. type(broadcastTo) .. "]")
    6 KB (752 words) - 17:48, 8 May 2020
  • Returns a dgs-dxblurbox element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise dgsBlurBoxSetLevel(blurbox,15)
    3 KB (337 words) - 12:40, 7 May 2022
  • ...ion of the specified [[player]] as a sortable string. The string is always 15 characters long and is formatted as follows: * 1 character representing the build type
    2 KB (231 words) - 22:42, 6 September 2024
  • rplight engineCreateLight ( string type ) *'''type:''' decides which type that light should have, can be '''point''', '''spot''', '''spot_soft''', ''
    3 KB (455 words) - 13:30, 14 March 2014
  • percentage and type(percentage) ~= "number" or dxDrawText("Health: "..percentage.."%", sW/2-100, sH-45, sW/2+100, sH-15, tocolor(r, g, 0, 255), 1, "default", "center", "center")
    3 KB (327 words) - 00:37, 6 December 2015
  • ! Slot || class="unsortable" | Type || class="unsortable" | Image || Name || ID || class="unsortable" | Model I | [[Image:Cane.png]] || align="left" | Cane || 15 || 326 || -
    6 KB (659 words) - 15:38, 11 September 2024
  • *'''chat_input_color''' - Background of the line shown when you type text (displayed when you press T or Y) *'''chat_input_text_color''' - Color of the text you type, when you press T or Y
    18 KB (2,145 words) - 20:10, 7 March 2021
  • ...' A list of arguments to trigger with the event. You can pass any Lua data type (except functions). You can also pass [[element]]s. The total amount of dat but when using the normal trigger It gave me a 15% CPU usage.
    4 KB (573 words) - 22:33, 6 September 2024
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