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- ...color''': Representa un color producido por [[tocolor]] o 0xAARRGGBB (AA = alpha, RR = red, GG = green, BB = blue).1 KB (174 words) - 06:17, 14 April 2019
- ...er target will be created with an alpha channel. 'false' will turn images' alpha channels to black color4 KB (518 words) - 16:34, 10 August 2023
- ...nd '''can speed up drawing'''. Quality not as good as ARGB. '''It supports alpha blending, but it can only be on or off, that is: either 0 or 255.''' ...speed up drawing'''. Quality slightly better than DXT1 and supports crisp alpha blending.5 KB (791 words) - 00:00, 4 February 2022
- animate(0, 1, 1, 1000, function(alpha) guiSetAlpha(window,alpha)4 KB (519 words) - 21:01, 5 August 2021
- ...turns four ''int'' values, representing the amount of red, green, blue and alpha if successful. ''false'' otherwise.1 KB (174 words) - 13:42, 4 August 2023
- ...jzolást'''. A minősége nem olyan jó, mint az ARGB-nél, és nem támogatja az alpha társítást. ...rajzolást'''. A minősége valamivel jobb, mint a DXT1 és támogatja az erős alpha társítást.5 KB (846 words) - 12:41, 23 October 2018
- *'''a:''' The alpha channel for the color (0-255)2 KB (199 words) - 17:32, 1 December 2018
- ...[[int]]s corresponding to the amount of ''red'', ''green'', ''blue'' and ''alpha'' (respectively) of the marker, ''false'' if invalid arguments were passed.2 KB (215 words) - 19:22, 15 July 2024
- ...n integer of the hex color, produced using [[tocolor]] or 0xAARRGGBB (AA = alpha, RR = red, GG = green, BB = blue). ...n integer of the hex color, produced using [[tocolor]] or 0xAARRGGBB (AA = alpha, RR = red, GG = green, BB = blue).4 KB (563 words) - 19:07, 8 December 2021
- ...xadecimal string of the new color (format is "RRGGBBAA", red, green, blue, alpha)2 KB (227 words) - 16:35, 11 February 2015
- ...hex color of the rectangle, produced using [[tocolor]] or 0xAARRGGBB (AA = alpha, RR = red, GG = green, BB = blue).2 KB (218 words) - 17:32, 5 January 2023
- *'''a:''' A szín alpha (áttetszőség) tartománya (0-255)2 KB (255 words) - 22:21, 23 December 2018
- *'''colorR, colorG, colorB, colorA:''' the color and alpha (transparency) of the glass effect.1 KB (194 words) - 10:00, 21 June 2019
- *'''a:''' an integer representing the color's alpha (0 for transparent, 255 for opaque)2 KB (197 words) - 16:43, 4 December 2016
- alpha = tonumber(255); dxDrawRectangle(x, y, uzunluk, yukseklik,tocolor(r,g,b,alpha), false);5 KB (589 words) - 10:10, 13 May 2017
- ...e, returns four int values representing the amount of red, green, blue and alpha , ''false'' otherwise.2 KB (222 words) - 14:10, 18 January 2018
- * '''color:''' the hex color of the line (red, green, blue, alpha)2 KB (246 words) - 16:35, 27 October 2022
- ...integrer of the hex color, produced using [[tocolor]] or 0xAARRGGBB (AA = alpha, RR = red, GG = green, BB = blue).2 KB (254 words) - 19:02, 1 February 2018
- function RGBToHex(red, green, blue, alpha) ...< 0 or green > 255 or blue < 0 or blue > 255) or (alpha and (alpha < 0 or alpha > 255))) then14 KB (1,072 words) - 00:37, 4 April 2022
- * '''speed''': speed to decrease or increase the guiElement's alpha (from 50 to unlimited). ...ta ( element, "real.alpha" ) == false then setElementData ( element, "real.alpha", ( ( guiGetAlpha ( element ) / 1 ) * 255 ) ) end3 KB (262 words) - 15:54, 15 June 2018