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- ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:addAccount]]4 KB (350 words) - 16:43, 11 April 2021
- *[[Vehicle IDs|차량 ID]] *[[Vehicle Colors|차량 색상]]7 KB (611 words) - 22:21, 2 January 2022
- * [[Vehicle]]s -- create the vehicle4 KB (587 words) - 19:46, 15 April 2021
- ...Take a look at [https://forum.mtasa.com/topic/132891-important-helprespawn-vehicle/?do=findComment&comment=1003198 this MTA forums post] for steps in the righ [[ru:setElementPosition]]3 KB (346 words) - 18:55, 30 January 2022
- {{AR/Vehicle functions}} [[ru:Server Scripting Functions]]3 KB (174 words) - 16:12, 11 April 2021
- :Changes to the next weapon whilst in a vehicle :Changes to the previous weapon whilst in a vehicle5 KB (669 words) - 18:43, 27 March 2024
- With the introduction of vehicle variants we now have the ability to add custom variants using custom models ! scope="col" | Vehicle Name12 KB (761 words) - 22:03, 5 December 2018
- *'''Vehicle change pickups:''' ezek a jármű nevét jelzik a pickup felett. Rögtön a ...wnpoint posX="X" posY="Y" posZ="Z" rotation="Rotation in degrees" vehicle="Vehicle ID" id="spawnpointID" [ paintjob="paintjob ID" upgrades="comma-separated li10 KB (1,343 words) - 11:38, 5 November 2018
- ...UI, along with a possibility to add custom pictures, objects, sounds, and vehicle models, specific to your server. Imagine being able to display your server ...urrent Version|full}}}}, the first thing racers will notice is the amazing vehicle synchronisation. It now is incredibly smooth, and synced much more precise6 KB (926 words) - 14:33, 24 October 2018
- <syntaxhighlight lang="lua">vehicle createVehicle ( int model, float x, float y, float z, [ float rx, float ry, <syntaxhighlight lang="lua">vehicle createVehicle ( int model, float x, float y, float z, [ float rx, float ry,4 KB (666 words) - 16:49, 21 February 2021
- ...UI, along with a possibility to add custom pictures, objects, sounds, and vehicle models, specific to your server. Imagine being able to display your server ...urrent Version|full}}}}, the first thing racers will notice is the amazing vehicle synchronisation. It now is incredibly smooth, and synced much more precise6 KB (938 words) - 21:13, 21 February 2021
- With the introduction of vehicle variants we now have the ability to add custom variants using custom models ! scope="col" | Vehicle Name12 KB (758 words) - 05:57, 22 March 2016
- ! style="background-color: #EEE" colspan="2" | <vehicle> | style="background-color: #EEE"|Number plate text for a vehicle.15 KB (1,945 words) - 14:37, 24 October 2018
- ! style="background-color: #EEE" colspan="2" | <vehicle> | style="background-color: #EEE"|Number plate text for a vehicle.15 KB (1,949 words) - 17:11, 29 April 2023
- ...за тем лишь исключением, что все имеют только по одному родителю. Каждый [[RU/Element|элемент]] имеет ''родительский'' элеме11 KB (258 words) - 15:12, 29 March 2018
- ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:addAccount]]3 KB (443 words) - 16:43, 11 April 2021
- {{Issue|6682|Server doesnt update ped position after warping it to vehicle}} [[ru:createPed]]3 KB (530 words) - 17:21, 30 December 2018
- {{Vehicle functions}} [[ru:Server Scripting Functions]]3 KB (426 words) - 00:36, 3 January 2022
- ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:addAccount]]5 KB (574 words) - 14:40, 8 June 2022
- {{RU/Resource page}} ...еключаться между оружием по клавишам "Vehicle Look Left" и "Vehicle Look Right" в режиме драйвбая.16 KB (548 words) - 03:06, 1 April 2016