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  • '''getPedMoveState should be removed from Server Functions as that function is Clientside ONLY.'''
    98 bytes (14 words) - 11:00, 9 January 2012
  • {{Note|This function only works on synced peds and vehicles (i.e. created server-side).}} {{Client ped functions}}
    1 KB (183 words) - 17:27, 2 January 2022
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
    5 KB (241 words) - 11:18, 8 June 2022
  • ==Related scripting functions== {{Account functions}}
    827 bytes (107 words) - 20:30, 21 February 2021
  • * [[Client Scripting Functions|Client-side Funkce]][[Image:usen.gif|Pouze v Angličtině]] * [[Server Scripting Functions|Server-side Funkce]][[Image:usen.gif|Pouze v Angličtině]]
    9 KB (1,399 words) - 21:12, 12 October 2022
  • {{Announce functions}}
    1 KB (209 words) - 16:18, 30 January 2009
  • {{Player functions}}
    2 KB (230 words) - 03:55, 11 August 2019
  • ...rguments to trigger with the event. You can pass any Lua data type (except functions). You can also pass [[element]]s. The total amount of data should not excee --trigger the event to client side using one of the functions.
    4 KB (572 words) - 22:59, 29 September 2019
  • ==Related scripting functions== {{Account functions}}
    912 bytes (120 words) - 20:33, 21 February 2021
  • {{Client ped functions}}
    2 KB (345 words) - 01:18, 28 December 2014
  • The Useful Functions category contains Lua functions contributed by our community. Feel free to use them in your scripts but also to add new useful functions or optimize existing ones.
    332 members (0 subcategories, 1 file) - 15:49, 26 September 2014
  • ...entația pentru categoriile incomplete -> [[:Category:Incomplete|Incomplete functions]]. ...exemple la funcții si event-uri [[:Category:Needs_Example |Add examples to functions and events]].
    9 KB (1,387 words) - 18:30, 15 March 2023
  • {{Announce functions}}
    681 bytes (93 words) - 16:19, 30 January 2009
  • ...dated our Audio Library to the latest version to improve some of our sound functions specifically beat detection and prevent crashes caused by calling getSoundM ==== New Functions ====
    4 KB (511 words) - 16:07, 7 September 2018
  • ...ou should use the global variable [[Predefined_variables_list|''client'']] server-side instead of passing the [[localPlayer]] by parameter or source. Otherwise ev *'''event:''' The name of the event to trigger server-side. You should register this event with [[addEvent]] and add at least one even
    10 KB (1,405 words) - 22:38, 29 April 2024
  • {{Server functions}}
    1 KB (122 words) - 21:26, 23 September 2021
  • {{Note|The function will return ''false'' server-side if rain level has not been set before the function is called.}} {{World functions}}
    2 KB (192 words) - 23:12, 11 January 2023
  • ...nt or deny these groups specified permissions or acces to server scripting functions defined in the ACL. ==Related scripting functions==
    1 KB (158 words) - 17:50, 14 December 2018
  • ...pment.mtasa.com/wiki/GetPlayerUserName) is listed in the Client Functions, when it is a Server Function. File functions already exists for client.. may be add File_Functions template to this page
    307 bytes (44 words) - 17:27, 27 April 2011
  • ==Functions== **Squad Functions
    1 KB (105 words) - 18:42, 1 January 2017
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