Search results
Jump to navigation
Jump to search
- {{Client function}} <section name="Client" class="client" show="true">1 KB (139 words) - 13:49, 14 May 2019
- {{Server client function}} Creates an explosion of a certain type at a specified point in the world. If creator is specified, the explosion will occur only in its dimension.6 KB (763 words) - 11:44, 11 January 2024
- ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''3 KB (426 words) - 00:36, 3 January 2022
- {{Client function hu}} ...unction doesn't fix the issue of camera clip not working on objects out of world bounds.}}1 KB (196 words) - 10:31, 11 August 2019
- {{Server client function}} {{World functions}}1 KB (151 words) - 10:31, 24 June 2018
- {{Server client function}} This function changes the water color of the GTA world.1 KB (191 words) - 15:02, 7 August 2016
- {{Client function}} {{Client world functions}}1 KB (197 words) - 15:54, 19 April 2021
- {{Client function}} ...ou use [[CustomLabel:setSchematicalColor]] or [[CustomLabel:setHoverable]] functions, because this color is not saving anywhere.1 KB (153 words) - 11:10, 27 July 2018
- {{client function}} <section name="Client" class="client" show="true">1 KB (197 words) - 00:56, 7 March 2023
- {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.1 KB (189 words) - 10:01, 21 June 2019
- {{Client function}} ...re relative to the position of the element, and as such if you wish to get world coordinates for drawing, etc., you should retrieve the position of the elem1 KB (185 words) - 14:08, 29 April 2021
- {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.1 KB (186 words) - 10:01, 21 June 2019
- {{Server client function}} ...tree]] which do not necessarily represent an entity within the San Andreas world. A common use for this function is for creating custom elements, such as a1 KB (182 words) - 19:52, 15 April 2021
- {{Client function}} ...currently streamed in (not virtualized) and are actual GTA objects in the world. You can force an element to be streamed in using [[setElementStreamable]].2 KB (236 words) - 19:30, 17 September 2023
- {{client function}} <section name="Client" class="client" show="true">2 KB (232 words) - 06:04, 3 March 2023
- {{Server client function}} ...to retrieve the position coordinates of an element. This can be any real world element, including:1 KB (157 words) - 15:52, 1 October 2021
- {{Server client function}} {{World functions}}1 KB (173 words) - 19:09, 21 August 2018
- {{Server client function}} Gets the world position of a vertex (i.e. corner) of a [[water]] area. Each water area is1 KB (151 words) - 17:10, 2 January 2022
- {{Client function}} local dummyGUIElement = DGS:dgsCreateLabel ( 0.45, 0.48, 0.10, 0.04, "Hello world", true )2 KB (337 words) - 21:25, 3 May 2021
- {{Client function}} This function creates a [[shader]] element that can be used in the dxDraw functions. Successful shader creation is not guaranteed unless the [[shader|Effect Fi8 KB (1,035 words) - 23:18, 8 February 2023