Search results

Jump to navigation Jump to search
  • {{Server function}} ...on the [[root element]] unless you really need to. Doing this triggers the event on every element in the [[element_tree | element tree]], which is potential
    4 KB (572 words) - 22:59, 29 September 2019
  • {{Client event}} ...s (for instance errors or warnings) would appear in the debug window. This event doesn't require the debug window to be enabled to trigger, however.
    2 KB (358 words) - 11:22, 11 April 2021
  • {{Server client function}} ...ement and attaches it to an onResourceStart event handler. This causes the event handler to get called only when the ''current'' resource is started rather
    1 KB (157 words) - 19:40, 14 March 2023
  • The source of this event is the vehicle that spawned. <section name="Serverside Script" class="server" show="true">
    1 KB (139 words) - 16:56, 8 January 2021
  • {{Server event}} This event is triggered when a player or ped enters a vehicle.
    2 KB (289 words) - 18:49, 29 November 2020
  • {{server client function}} -- add the event to the event handler
    1 KB (137 words) - 08:39, 4 November 2020
  • {{RU/Server event}} {{RU/See also/Server event|Серверные события}}
    1 KB (49 words) - 10:29, 13 September 2014
  • {{PL/Server event}} W [[event system#Event source|źródłe]] tego zdarzenia jest [[marker|znacznik]] w którym znajdu
    2 KB (211 words) - 09:49, 15 September 2016
  • {{RU/Server event}}
    2 KB (85 words) - 16:24, 4 December 2017
  • {{RU/Server event}} [[RU/Event system|Источником]] этого события является [[
    2 KB (101 words) - 12:15, 6 December 2017
  • {{Server event}} This event is triggered when a physical [[element]] hits a [[colshape]].
    2 KB (282 words) - 14:06, 31 December 2022
  • {{Server event}} This event is triggered when a player chats inside the chatbox.
    4 KB (493 words) - 16:02, 3 May 2024
  • This function allows you to call any clientside function from the server's side. Of course only those which are available clientside. It doesn't mat ...n in the serverside onResourceStart-event since the client did not add the event handler onServerCallsClientFunction yet.
    3 KB (334 words) - 09:37, 24 May 2012
  • {{Server event}} This event is triggered when an element is clicked on by the client. These events can
    3 KB (348 words) - 02:56, 27 September 2018
  • root -- returns the root element of the server === Event Handlers ===
    4 KB (530 words) - 15:34, 11 November 2023
  • ...o resourceRoot here, and setting the matching event handler's 'attachedTo' also to resourceRoot.}} {{Server function}}
    6 KB (871 words) - 08:36, 25 June 2024
  • ...ing happens - a player enters a marker, an element is clicked on etc. Each event has a source element, this is the element that performed the action. ==Event handlers==
    5 KB (918 words) - 01:27, 19 February 2019
  • {{Server event}} This event is triggered when a player has modified certain files.
    3 KB (394 words) - 03:01, 27 September 2018
  • {{Server client function}} -- add the event handler to the event
    1 KB (172 words) - 08:23, 4 November 2020
  • {{Server client function}} ...ched to is triggered. See [[event system]] for more information on how the event system works.
    7 KB (1,069 words) - 16:39, 8 April 2024
View ( | ) (20 | 50 | 100 | 250 | 500)