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  • The pickup class represents weapon, health, or armor pickups in the GTA world. Pickups can be picked up by players when they are walked over. Playe The element type of this class is '''"pickup"'''.
    1 KB (211 words) - 11:40, 26 February 2024
  • ...the specified garage. Most garage collision shapes are rectangles, but if the garage is diagonal, its collision shape is a polygon. *'''garageID:''' The [[Garage|garage ID]] that represents the garage interior that's being gotten.
    3 KB (354 words) - 06:05, 3 March 2023
  • This function changes the water color of the GTA world. *'''red:''' The ''red'' value of the water, from 0 to 255.
    1 KB (191 words) - 15:02, 7 August 2016
  • ...sound (hearing it closer to the left or right side of the speakers due to the camera position). By default a sound has its panning enabled. {{New feature/item|3.0141|1.4.0|6987|{{OOP|The method name was incorrect (setPann'''n'''ingEnabled) before version '''1.5.
    2 KB (213 words) - 21:15, 23 September 2021
  • ...t is used in the example as other orders can cause collisions, textures or the DFF not to load due to technical limitations.}} This function loads a RenderWare Model (DFF) file into GTA.
    1 KB (232 words) - 15:03, 1 May 2024
  • ...sound (hearing it closer to the left or right side of the speakers due to the camera position). By default a sound has its panning enabled. *'''sound:''' a [[sound]] element to change the panning of.
    2 KB (216 words) - 20:41, 16 August 2018
  • *'''modelId:''' A whole integer specifying the GTA:SA object model ID. *'''x:''' A floating point number representing the X coordinate on the map.
    2 KB (218 words) - 13:46, 27 May 2024
  • ...for allocation. It is a safer way to free nodes from in-game entities than the Streaming node stealing implemented by Rockstar Games. This snippet sets the Streaming GC system to sparse mode. In this mode only the preallocated amount of Streaming GC nodes is allowed. Keeping a low amount
    1 KB (200 words) - 08:17, 28 September 2023
  • This function returns the water color of the GTA world. '''Note:''' The server can only return the water color, if it has actually been set by script.
    2 KB (280 words) - 15:02, 7 August 2016
  • The light class represents colored, 3D lights in the GTA world. There are a couple different types of lights, which are point lights The element type of this class is '''"light"'''.}}
    2 KB (242 words) - 18:36, 15 April 2021
  • This is a step by step guide for the installation and use of MTA 0.5. ....nz/#!DFNz2JSY!3-Yc3y0ek40HG7MTrH6kxuphmojlzqtBrCeQ4feM84U here] and start the installer.
    3 KB (586 words) - 16:32, 21 October 2014
  • This function returns whether the native GTA:SA world is allowed to stream and render. This property is meant to be used
    946 bytes (115 words) - 08:11, 28 September 2023
  • | Corrupted, missing or modded GTA San Andreas\models > effects.fxp file. ...l doesn't fix the crash, use unmodded GTA as it can also be due to related GTA data files (ones that have to do with effects).
    12 KB (1,789 words) - 10:39, 1 June 2024
  • ...t is used in the example as other orders can cause collisions, textures or the DFF not to load due to technical limitations}} This function loads a RenderWare Collision (COL 1/2/3) file into GTA. The collisions can then be used to provide collisions for in-game objects.
    1 KB (216 words) - 15:02, 1 May 2024
  • ...ches possible by providing spawn locations and pickups to help them during the track. ...s section, we're going over the steps how to implement part of the capture-the-flag's system, but this same method can be used for many different things.
    5 KB (744 words) - 07:07, 4 November 2020
  • ...event is triggered every time GTA renders a new frame. It is required for the DirectX drawing functions, and also useful for other clientside operations The [[event system#Event source|source]] of this event is the client's [[root element]].
    1 KB (197 words) - 18:37, 26 May 2024
  • ...s: [[onClientRender]], [[onClientPreRender]] and [[onClientHUDRender]]. So the function has to be called every frame, just like dxDraws. ...particularly useful for draws that must align with the GTA HUD, for which the sizing and positioning can vary for different aspect ratios.
    2 KB (185 words) - 10:34, 30 November 2018
  • ...] is currently streamed in (not virtualized) and are actual GTA objects in the world. You can force an element to be streamed in using [[setElementStreama ...an happen during the period when the vehicle/object model is loading while the element is not actually fully created yet.
    2 KB (236 words) - 19:30, 17 September 2023
  • A TXD file contains image files for GTA to use. Model mods downloaded from the 'internet' often contain bloated TXD files. These can usually be reduced by ==Example of how to reduce the size of a TXD file==
    3 KB (463 words) - 17:51, 16 June 2019
  • .... The wanted level is indicated by the amount of stars a player has on the GTA HUD. *'''thePlayer:''' The player whose wanted level you wish to get
    2 KB (248 words) - 04:15, 29 December 2014
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