Search results
Jump to navigation
Jump to search
- ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''3 KB (436 words) - 00:36, 3 January 2022
- <syntaxhighlight lang="lua">ped createPed ( int modelid, float x, float y, float z [, float rot = 0.0, bool ...aczami. Zmiana tej wartości na ''false'' może być przydatna przy tworzeniu pedów stojących w miejscu, aby zwiększyć wydajność serwera. Domyślnie ''5 KB (690 words) - 19:15, 20 July 2016
- *'''killer''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer. ===Client event functions===1 KB (179 words) - 11:22, 27 June 2023
- *'''attacker:''' the vehicle/ped/player who is damaging the object. ===Client event functions===1 KB (185 words) - 15:20, 3 September 2020
- {{Client ped functions}}936 bytes (98 words) - 13:55, 26 August 2016
- {{Client ped functions}}931 bytes (108 words) - 13:53, 26 August 2016
- *[[Ped]]s -- Bind above functions to arrow keys3 KB (398 words) - 18:03, 12 March 2024
- ...ksiyon bir [[element]]in saydamlık değerini döndürür. Bu bir [[player]], [[ped]], [[object]], [[vehicle]] ya da [[Element/Weapon|weapon]] olabilir. {{Element functions}}1 KB (141 words) - 23:05, 29 December 2020
- ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b ==Ped (Pedestre)==3 KB (480 words) - 17:10, 20 February 2022
- ...sparency) value for the specified [[element]]. This can be a [[player]], [[ped]], [[object]], [[vehicle]] or [[Element/Weapon|weapon]]. {{Element functions}}1 KB (115 words) - 22:53, 1 January 2015
- ...nch for creating weapon elements which can fire bullets and do not require ped/players assigned to them. === Functions ===4 KB (497 words) - 11:11, 29 June 2024
- ...yer dies and respawns, as this is the removal & recreation of entity local ped.}} ===Client event functions===2 KB (232 words) - 03:39, 22 January 2023
- This example will make it rain when player or ped enters a vehicle, and stop once it leaves. {{World functions}}1 KB (132 words) - 08:18, 16 September 2021
- ...го элемента. Это может быть скин [[RU/Element/Player|игрока]]/[[RU/Element/Ped|пешехода]], модель [[RU/Element/Pickup|пикапа]], мод3 KB (156 words) - 19:25, 6 June 2022
- *'''hitElement''': The [[vehicle]], [[ped]] or [[player]] that was hit by the weapon sometimes ''false''. ===Client event functions===2 KB (233 words) - 20:42, 5 April 2020
- ...ent]] to retrieve the angular velocity from. Can be either a [[player]], [[ped]], [[object]], [[vehicle]] or a [[Element/Weapon|custom weapon]]. '''Server {{Element functions}}1 KB (115 words) - 01:34, 11 December 2022
- ** '''[[ped|Peds]]'''. {{Client element functions}}1 KB (143 words) - 13:53, 31 December 2014
- ...el of a given element. This allows you to change the model of a player (or ped), a vehicle or an object. if skin and skin <= 99999 then -- what do we know about dynamic ped ID range?3 KB (359 words) - 17:36, 6 June 2022
- ....9|1.5.8|20851|Returns two [[int|ints]] indicating the current vehicle and ped camera view mode respectively. Their meanings can be seen below.}} {{Client camera functions}}1 KB (147 words) - 21:41, 23 September 2021
- ...lighting value for the specified [[element]]. This can be a [[player]], [[ped]], [[vehicle]], [[object]].}} {{Client element functions}}1 KB (142 words) - 13:50, 22 October 2022