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  • {{New feature/item|3.0161|1.6.0|21695|Added also as a client-side function. Previously only available as a server-side function.}} Returns a table of all element data of an element.
    1 KB (191 words) - 22:30, 6 September 2024
  • {{Client function}} bool dgsDetachElements( element dgsElement )
    1 KB (134 words) - 23:12, 3 May 2021
  • coroutine -- returns a table containing functions for threads debug -- returns a table containing debug functions
    4 KB (559 words) - 09:39, 16 July 2024
  • {{Client event}} element killer, int weapon, int bodypart, bool stealth, int animGroup, int animID
    2 KB (226 words) - 21:03, 15 July 2024
  • {{Server client function}} ...56|1.5.5|14165|Gets the current angular velocity of a specified, supported element.}}
    1 KB (115 words) - 01:34, 11 December 2022
  • {{Client event}} This event happens when any dgs-element clicked
    2 KB (261 words) - 05:21, 2 June 2024
  • {{Client function}} element getProjectileCreator ( projectile theProjectile )
    1 KB (117 words) - 17:40, 26 November 2014
  • {{Client function}} This function allow us to get the render layer index of a dgs element.
    1 KB (153 words) - 19:36, 3 May 2021
  • {{Client event}} ...system#Event source|source]] of this event is the [[Element/Sound|sound's element]].
    2 KB (207 words) - 14:13, 28 August 2023
  • {{Client function}} This function sets the values of specific properties of a DGS element. For a list of properties and their meaning, see the [[template:DGSPROPERTI
    2 KB (197 words) - 21:01, 3 May 2021
  • ...ngly advised that you validate the functions being called or potentially a client can do anything they want with your server - banning players, adding themse This resource was made off of the functions:
    2 KB (306 words) - 08:41, 7 September 2019
  • ...che non possono essere distrutti), il recupero e la memorizzazzione dell'[[element data]], e molte altre operazioni comuni. Tutti gli elementi sono memorizzati internalmente in un [[Element tree|tree structure]], e in quanto tale ogni elemento eccetto l'elemento ''
    1 KB (187 words) - 12:24, 29 September 2014
  • {{Client function}} This function allows you to attach a specific dgs element to another dgs element. This will make something like [[dgsSetParent]], but there will be no "pare
    2 KB (340 words) - 23:10, 3 May 2021
  • {{Client event}} *'''thePed:''' the [[player]] or [[ped]] element that exited the vehicle
    1 KB (149 words) - 14:24, 31 August 2023
  • {{Server client function}} This function is used to determine if an [[element]] is within a [[marker]].
    965 bytes (97 words) - 10:53, 18 August 2018
  • {{Client function}} This function gets the size of a DGS element.
    2 KB (234 words) - 19:02, 3 May 2021
  • {{Server client function}} ...sion shape. Please note that for legacy reasons, a colshape created on the client does not collide with elements already existing at that location until they
    2 KB (258 words) - 12:06, 10 October 2018
  • {{Client function hu}} Ez a function visszaad egy olyan [[element|elemet]], mely megfelel a játékkamerának.
    1,005 bytes (136 words) - 07:22, 17 October 2018
  • {{Client function}} ...can be used to check whether specified element is collidable with another element.<br>
    2 KB (224 words) - 16:06, 23 December 2023
  • Fonksiyon veya event ile ilgili bir şey için [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın. ...flı client eventlerini buradan bulabilirsiniz:[[TR/Client Taraflı Eventler|Client Script Yapma Eventleri]]
    1 KB (153 words) - 17:36, 15 November 2018
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