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  • ...ejna mistyfikacja; wydał publicznie swój multiplayer pod nazwa "GTA3:AM" - GTA 3: Alternative Multiplayer. Była to pierwsza wersja GTA3:MTA.<ref>http://f ...dobnie to były pewne różnice, które utrudniały przebudowę modyfikacji pod GTA:VC.
    13 KB (2,086 words) - 16:26, 29 April 2023
  • Skins that the player may use (pedestrian skins). ...ID's. This allows servers to apply skin mods to these new ID's. These are the new 236 ID's you can use for new skins:
    4 KB (216 words) - 11:16, 11 April 2021
  • Как только вы подключились и получили MOTD (message of the day, "сообщение дня"), чтобы присоединиться ...orums.com GTAForums], являющийся наиболее популярным неофициальным форумом GTA сообщества. Хоть там обсуждают и не тольк
    9 KB (179 words) - 23:29, 23 January 2022
  • ...the screen, updating the news text once it has scrolled beyond the edge of the screen. ...riál feltételezi azt, hogy tisztában van az [[HU/Introduction to Scripting the GUI|előző tutoriálban]] bemutatott összes tartalommal'''
    19 KB (3,117 words) - 21:24, 26 December 2018
  • * [https://wiki.multitheftauto.com/wiki/Where_to_buy_GTASA از کجا GTA:SA را بخریم] * [[Introduction to Scripting the GUI]]
    10 KB (936 words) - 00:37, 13 August 2023
  • ...ge lists the settings that can be set in the settings file. ''Setting from the default '''mtaserver.conf''' settings file is in italics''. :This parameter specifies the name the server will be visible as in the ingame server browser and on Game-Monitor. It is a required parameter.
    26 KB (3,743 words) - 14:34, 11 June 2024
  • These are some statistics since the [[Changes in 1.5.6|previous release]]. * This is the '''24<sup>th</sup>''' 1.x.x release, released [https://buildinfo.mtasa.com/
    36 KB (4,820 words) - 20:23, 29 September 2021
  • Location=C:\Program Files\Rockstar Games\Grand Theft Auto Vice City\gta-vc.exe</pre>
    10 KB (292 words) - 23:51, 27 July 2012
  • Gets the name of the skin from the given skin id. *'''id:''' the skin model ID. For players/peds: A GTASA player model (skin) ID. See [[Char
    9 KB (867 words) - 16:55, 8 June 2020
  • This function will get the skin ID from the given skin name. Returns the ''skin ID'' if the given name a valid name, ''false'' otherwise
    8 KB (650 words) - 20:16, 9 June 2020
  • Names can be used instead of IDs, and this does exactly the same thing as above: Get the original textures from the GTA file '''models\player.img'''
    11 KB (1,022 words) - 11:58, 7 April 2018
  • * Fixed problem of missing GTA language files * Fixed synced health and armor values so the fractional part is more consistent
    9 KB (1,162 words) - 12:01, 6 January 2015
  • ...Theft Auto will also eventually drop Windows 7 and 8.x support sometime in the future, so it would be a good idea to start looking at upgrade options righ ...tVehicleLocked]] to not lock the vehicle anymore, as entry happens through the window.
    68 KB (10,150 words) - 17:31, 17 June 2024
  • This is a list of GTA:SA's vehicle ID numbers, as listed in the vehicles.ide file. These vehicle ID numbers are used for several vehicle sc Lua table of all the valid vehicle IDs listed on this page:
    13 KB (2,161 words) - 05:56, 22 March 2016
  • This is a list of GTA:SA's vehicle ID numbers, as listed in the vehicles.ide file. These vehicle ID numbers are used for several vehicle sc ====Lua table of all the valid vehicle IDs listed on this page====
    18 KB (1,912 words) - 22:00, 5 December 2018
  • This is a list of GTA:SA's vehicle ID numbers, as listed in the ''vehicles.ide'' game file. These vehicle ID numbers are used for several v | Andromada || 592 || align="center" | [[Image:Androm.png|link=http://gta.rockstarvision.com/vehicleviewer/#sa/592]]
    33 KB (3,729 words) - 05:57, 26 January 2022
  • ...en indexing just do a <vehicle model id you want the name of> - 399 to get the name)
    21 KB (2,231 words) - 18:38, 3 April 2020
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