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- <data name="position" type="coord3d" default="0,0,0" /> <marker size="0.5" type="corona" color="#ffff00ff" />15 KB (1,949 words) - 17:11, 29 April 2023
- ** '''type:''' Le type de ressource, ça peut être "gamemode", "script", "map" ou "misc". ** '''type:''' Le type du code source: "client" ou "server"7 KB (1,053 words) - 19:10, 21 February 2021
- if type( a ) ~= "table" then627 bytes (78 words) - 16:22, 21 October 2023
- *'''roomID:''' The room type which you want disable or enable the furniture in:905 bytes (109 words) - 14:03, 4 October 2016
- DGS:dgsEditSetPlaceHolder( edit, "Type something if you want" )719 bytes (92 words) - 06:15, 4 May 2019
- This example sets you a police skin when you type the command /law.869 bytes (101 words) - 09:10, 9 November 2018
- *'''hookType:''' The type of hook to remove. This can be:964 bytes (99 words) - 17:12, 7 November 2024
- The element type of this class is '''"sound"'''.687 bytes (96 words) - 22:03, 14 April 2021
- Returns table with all hits where each hit is table from "default" type742 bytes (99 words) - 15:32, 13 February 2020
- type = CLuaClassDefs::ReadOnly, type = getElementType,3 KB (108 words) - 15:50, 21 May 2024
- if type( passengers ) == 'number' then1 KB (129 words) - 09:43, 4 December 2020
- *'''theType:''' The type of ambient sound to toggle. Can be either "gunfire" or "general".796 bytes (97 words) - 08:40, 7 September 2019
- Returns ''true'' if [[setMarkerType|marker type]] is ''corona'', ''false'' otherwise.868 bytes (90 words) - 19:11, 18 October 2022
- local str = "Current Entered DGS Dx GUI Type :"781 bytes (93 words) - 04:25, 16 February 2020
- The element type of this class is '''"sound"'''.689 bytes (96 words) - 17:50, 18 July 2018
- * '''pType:''' Type of primitive to be drawn. ...each primitive vertex, required amount of them is determined by primitive type.3 KB (487 words) - 13:55, 29 August 2024
- Returns a dgs-dxblurbox element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise3 KB (337 words) - 12:40, 7 May 2022
- <script src="ctf_client.lua" type="client" /> <export function="getElementOwner" type="client"/>5 KB (782 words) - 21:37, 20 August 2021
- This example prints type of the element you clicked to chatbox when you click it. ...ou clicked " .. getElementType( source ), thePlayer ) -- print the element type to players chatbox3 KB (348 words) - 02:56, 27 September 2018
- if type( text ) == "string" or type( text ) == "nil" then -- Verifica se os argumentos corretos foram fornecido ...TextToOutput = ( type( text ) == "string" or type( text ) == "nil" ) and ( type( text ) == "string" and text or "Eu <3 argumentos opcionais" ) or nil4 KB (666 words) - 16:49, 21 February 2021