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- {{ml_birc functions}}1,011 bytes (115 words) - 16:46, 11 February 2015
- {{Player functions}}1 KB (131 words) - 08:39, 4 November 2020
- {{Element functions}}1 KB (115 words) - 22:53, 1 January 2015
- ...he server. The image will contain the GTA HUD and the output of any dxDraw functions that are not flagged as 'post GUI'. The image specifically excludes the cha {{Player functions|server}}4 KB (517 words) - 15:41, 7 November 2024
- {{Marker functions}}854 bytes (114 words) - 15:44, 4 July 2024
- {{Ped functions}}969 bytes (115 words) - 20:18, 23 September 2016
- {{Text functions}}999 bytes (111 words) - 00:39, 21 January 2011
- {{Client water functions}}2 KB (280 words) - 15:02, 7 August 2016
- {{Server functions}}2 KB (242 words) - 15:29, 20 June 2024
- {{:MTA:Eir/FileSystem/namespace/functions}} {{:MTA:Eir/FileSystem/translator/functions}}4 KB (466 words) - 23:38, 1 February 2014
- * You can now use the new [[onPlayerResourceStart]] server-side event to trigger when client is ready! Thanks to Lpsd. ...now detect element interior or dimension change through two new client and server-side events [[onElementInteriorChange]] and [[onElementDimensionChange]] – sho28 KB (3,414 words) - 19:46, 16 June 2023
- {{Client functions}}790 bytes (97 words) - 16:21, 13 February 2015
- {{World functions}}1 KB (126 words) - 08:49, 15 June 2014
- {{Utility functions}}995 bytes (138 words) - 17:08, 7 November 2024
- {{RU/Weapon functions}}1 KB (37 words) - 03:06, 1 April 2016
- {{Marker functions}}965 bytes (97 words) - 10:53, 18 August 2018
- {{Utility functions}}877 bytes (119 words) - 17:02, 20 October 2021
- {{World functions}}1 KB (132 words) - 08:18, 16 September 2021
- {{World functions}}1 KB (70 words) - 20:05, 29 September 2014
- {{Resource functions}}1 KB (160 words) - 20:55, 15 July 2024