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  • ==File (Arquivo)== ==Map (Mapa)==
    3 KB (436 words) - 00:36, 3 January 2022
  • By simply defining the element type in any map file entry, MTA automatically recognizes it as a custom one when it starts. Its ...s say we have an imaginary flag around the city created by an ordinary map file:
    5 KB (744 words) - 07:07, 4 November 2020
  • ...t [[mapmanager]] handles this automatically for gamemodes that utilise the map/gamemode system.''' [[File:GameType.png|thumb|Gamemode column that shows a server's game type.]]
    1 KB (188 words) - 14:18, 27 April 2020
  • ...有一个用于指定资源类型的 "type" 属性。以上代码中指定了该资源类型为 "gamemode"(游戏模式),其他可选的资源类型还有常规包含文件或 "map"(地图),后文将会详细解释。目前只需要知道游戏模式
    22 KB (618 words) - 06:22, 2 May 2020
  • ...tring with the skins in a variable. Normally you would read it from a .map file or something.
    1 KB (202 words) - 12:48, 20 February 2019
  • * Fixed map files are downloading very slow issue * Fixed timeouts on map change
    7 KB (886 words) - 09:40, 29 September 2014
  • [[File:Mtalogo.png|left|100px|link=http://wiki.multitheftauto.com/]]'''Witaj na po ...lp|rzeczy które możesz zrobić]], aby pomóc nam w rozwijaniu MTA - stworzyć mapę, tryb gry, pomóc w dokumentowaniu funkcji, napisać przykładowy kod, na
    11 KB (1,753 words) - 19:11, 27 March 2024
  • [[File:Tre.png|frame|Element tree]] Każdego elementu stworzonego w skrypcie lub w pliku .map elementem nadrzędnym będzie zasób z którego zostały stworzone. Więc,
    7 KB (992 words) - 14:28, 16 November 2021
  • [[File:Mtalogo.png||100px|link=https://wiki.multitheftauto.com/]] <div style="float:right; width: 32px;">[[File:Input-gaming.png‎|link=]]</div>
    10 KB (936 words) - 00:37, 13 August 2023
  • ** '''type:''' El tipo de ''resource'' (puede ser "gamemode", "script", "map" o "misc"). *'''<map />''' El mapa para gamemode, los posibles parámetros son:
    6 KB (870 words) - 17:38, 24 September 2016
  • EDF stands for ''Editor Definition File''. EDF's are XML files with an .edf extension that describe the custom elem ...ly use &lt;flag&gt; elements that contain flag positions and teams. When a map is loaded, the gamemode looks for any &lt;flag&gt; elements and installs fl
    15 KB (1,945 words) - 14:37, 24 October 2018
  • [[File:Tre.png|frame|Дерево элементов]]
    11 KB (258 words) - 15:12, 29 March 2018
  • [[File:Mtalogo.png||100px|link=https://wiki.multitheftauto.com/]] <div style="float:right; width: 32px;">[[File:Input-gaming.png‎|link=]]</div>
    9 KB (1,387 words) - 18:30, 15 March 2023
  • ...ir de nombreuses ''maps'' ; ainsi, les joueurs peuvent créer des fichiers .map pour leurs modes de jeu avec l'éditeur de ''maps'' de ''MTA'', ce qui en r ...A:Race. It allows usermade maps with lots of possibilities within the .map file. To alter spawnpoints, objects etc., the user doesn't need to edit the game
    10 KB (1,634 words) - 10:01, 23 December 2014
  • 单击 MTA 主菜单上的 "Map editor" 选项以启动地图编辑器。 * [[File:Crosshair.png‎]] 选择世界对象。
    15 KB (2,152 words) - 17:14, 23 January 2022
  • ...f .zip files, which are the packaged sample scripts shipped with MTA. Each file is a "resource", and they will all be unzipped and loaded by the server whe ...ot directory, which is the "myserver" folder in our case. So create a text file and name it "meta.xml", and open it with notepad.
    22 KB (3,205 words) - 05:39, 11 November 2013
  • ...tasa.com/viewtopic.php?t=15151 here]. This will revert your ''gta-sa.exe'' file back to v1.0. Note that it will not change any other files that were modifi ...de is complete (after Deathmatch). In the meantime, MTA:SA R1 comes with a map editor that allows you to create unique racing maps with in-game objects, r
    4 KB (639 words) - 10:48, 15 January 2012
  • ...ly a folder or zip file that contains a collection of files, plus a "meta" file that describes to the server how the resource should be loaded and what fil ...omes with resources that you can optionally use in your gamemodes, such as map limits to keep playings within a playing area or death-pickups to create we
    22 KB (3,459 words) - 12:38, 17 May 2024
  • [[File:Mtalogo.png|left|100px]]'''Bem vindo ao Wiki do Multi Theft Auto.''' Aqui v <div style="float:right; width: 32px;">[[File:Input-gaming.png|link=]]</div>
    12 KB (1,892 words) - 20:25, 25 April 2023
  • [[File:Tre.png|frame|Element tree]] Todos os elementos criados em scripts ou em arquivos .map são elementos filhos do recurso ao qual pertencem. Assim, a maioria dos el
    7 KB (1,141 words) - 19:16, 31 January 2022
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