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- {{Element functions}}1 KB (97 words) - 17:46, 9 February 2016
- {{Marker functions}}1 KB (128 words) - 13:43, 10 October 2023
- {{Player functions}}1 KB (136 words) - 06:08, 22 September 2021
- {{Server functions}}2 KB (234 words) - 19:24, 5 May 2016
- {{Player functions}}964 bytes (115 words) - 16:14, 12 April 2013
- {{Utility functions}}1 KB (138 words) - 10:29, 6 September 2024
- ...hin a certain defined colshape. This could serve as a base to perform many functions, rather than just an output. {{element functions}}2 KB (258 words) - 12:06, 10 October 2018
- This functions removes a handler function from an [[event]], so that the function is not c2 KB (245 words) - 21:41, 8 July 2010
- {{RU/XML functions}}1 KB (94 words) - 03:07, 1 April 2016
- {{Text functions}}969 bytes (136 words) - 21:13, 29 October 2023
- {{XML functions}}1 KB (128 words) - 04:26, 20 February 2022
- {{Player functions}}804 bytes (95 words) - 22:13, 30 September 2014
- {{Ped functions}}1 KB (135 words) - 09:31, 11 February 2019
- ...The value to set the setting to. This can be any Lua data type, except for functions, most userdata (only [[resource]]s can't be stored) and threads. {{Settings registry functions}}2 KB (286 words) - 18:42, 12 October 2020
- {{Element functions}}1 KB (72 words) - 14:38, 7 November 2017
- {{Player functions}}1 KB (132 words) - 17:17, 30 August 2016
- {{RU/Weapon functions}}1 KB (139 words) - 03:05, 1 April 2016
- {{Vehicle functions}}1 KB (118 words) - 23:11, 17 December 2014
- {{XML functions}}1 KB (143 words) - 20:13, 2 January 2015
- {{Pum/Exported/Functions/ServerSide}}1 KB (161 words) - 20:57, 23 January 2012