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- The element type of this class is '''"searchlight"'''.}}1 KB (198 words) - 18:44, 15 April 2021
- <marker posX="" posY="" posZ="" type="" .../> * '''type:''' O tipo visual do marker que será criado. Os tipos disponíveis são:1 KB (168 words) - 18:48, 26 February 2020
- ** '''type:''' Тип исходного кода: "client", "server" или "shared"11 KB (506 words) - 15:47, 21 May 2024
- *[[Element.type|type]]3 KB (179 words) - 20:07, 9 December 2013
- I ''type'' per questa class sono '''colcube''', '''colrectangle''', '''colcuboid'''1 KB (159 words) - 09:59, 15 April 2021
- <script src="ctf_client.lua" type="client" /> <export function="getElementOwner" type="client"/>5 KB (825 words) - 22:06, 20 August 2021
- ...s a "..getElementType(ban))--if the argument is not a ban, then checks its type and output it into the chat box.1 KB (187 words) - 21:06, 11 July 2019
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (212 words) - 18:28, 21 February 2021
- *'''ammo''': an [[int]] amount of ammo left for this weapon type. *'''ammoInClip''': an [[int]] amount of ammo left for this weapon type in clip.4 KB (513 words) - 05:19, 5 June 2025
- ...'table'' containing all the elements inside the colshape, of the specified type. Returns an empty ''table'' if there are no elements inside. Returns ''fals2 KB (135 words) - 00:24, 27 September 2016
- editBox = guiCreateEdit( 0.3, 0.1, 0.4, 0.1, "Type your message here!", true )1 KB (194 words) - 21:53, 12 December 2020
- <pickup posX="" posY="" posZ="" type="" amount="" respawn=""/> * '''type''': Uma [[string]] indicando o tipo de pickup. Pode ser "health", "armor",1 KB (180 words) - 23:07, 11 February 2020
- Il ''type'' di questa class è '''"blip"'''.1 KB (143 words) - 10:09, 15 April 2021
- if dataName and type(dataName) == "string" then2 KB (208 words) - 18:47, 5 November 2019
- <script src="ctf_client.lua" type="client" /> <export function="getElementOwner" type="client"/>5 KB (801 words) - 13:38, 2 July 2014
- This example shows how to get all elements by specific type, created only by resource scripts (not maps).2 KB (214 words) - 13:46, 10 August 2021
- ...It applies certain map settings affecting the game world and sets ASE game type and map name rule values as well. It includes a web listing which auto upda <info type="map" gamemodes="myserver"/>9 KB (1,213 words) - 09:38, 7 March 2015
- This function creates a screen source, which is a special type of [[texture]] that contains the screen as rendered by GTA2 KB (172 words) - 10:38, 15 October 2018
- This example allows a player to type the command 'beefcake' to change his player's BODY_MUSCLE stat (#23) to the1 KB (207 words) - 16:17, 13 February 2015
- ...rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect type.2 KB (186 words) - 17:32, 7 November 2024