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- This function attempts to read an integer (native type) from a file and return it. The amount of bytes read should be four.2 KB (245 words) - 03:01, 23 January 2022
- <script src="ctf_client.lua" type="client" /> <export function="getElementOwner" type="client"/>6 KB (856 words) - 12:44, 19 May 2012
- This function attempts to read an integer (native type) from a file and return it. The amount of bytes read should be four.2 KB (239 words) - 23:36, 16 January 2022
- This example allows a player to type the command 'disco', which will result in the player being rotated to a ran2 KB (217 words) - 13:30, 8 September 2024
- *'''collisionType:''' Specifies the type of collision for the component, by default it is selected based on the node2 KB (221 words) - 22:12, 12 October 2024
- if type(v) == "table" then2 KB (214 words) - 00:20, 10 September 2025
- | skidmarktype || "asphalt", "dirt", "dust", "disabled" || Skid mark type || align="center" | -2 KB (262 words) - 12:33, 16 February 2019
- ...if isElement ( element ) and getElementType ( element ) == "vehicle" and type ( property ) == "string" then -- Make sure there's a valid vehicle and a pr2 KB (216 words) - 11:05, 31 July 2024
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (229 words) - 12:20, 15 October 2019
- This example will output a message what type of element has entered a marker.2 KB (228 words) - 20:40, 20 September 2023
- The element type of this class is '''"object"'''.1 KB (200 words) - 12:48, 4 November 2024
- ...the argument's name as in the argument list above, NOT the argument's data type -->2 KB (244 words) - 08:37, 5 February 2021
- * [[getElementType]] to check the type of the MTA element. -- add a debug message, with the element type18 KB (2,477 words) - 20:36, 21 February 2021
- *'''weaponType''': The type of vehicle weapon. (See the list above)2 KB (230 words) - 17:58, 1 June 2025
- list-style-type: none;3 KB (376 words) - 17:47, 4 December 2006
- This script output your wanted level when you type /wanted.2 KB (248 words) - 04:15, 29 December 2014
- <info author="driver2" type="map" gamemodes="assault" /> * '''type:''' the type of the objective13 KB (1,924 words) - 18:42, 1 January 2017
- ...= dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.1 KB (181 words) - 17:31, 7 November 2024
- *'''font :''' A [[string]] representing the font type, This CAN'T be a [[DX font]] element, It can ONLY be : *'''font :''' A [[string]] representing the font type, This CAN'T be a [[DX font]] element, It can ONLY be :5 KB (676 words) - 22:42, 9 January 2018
- *'''messageType:''' The type of message as a number.1 KB (212 words) - 14:44, 7 October 2021