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  • ...m. These are just layouts for GUI [[Element/GUI/Tab|tabs]] and highly rely on them. It is recommended to use GUI [[Element/GUI/Window|windows]] if you ar
    549 bytes (91 words) - 18:59, 14 April 2021
  • * '''x''': A floating point number representing the X coordinate on the map. * '''y''': A floating point number representing the Y coordinate on the map.
    6 KB (809 words) - 18:37, 15 July 2024
  • ...your distribution of GNU/Linux; refer to your distribution's documentation on the location of the files. On Debian/Ubuntu this is done with:
    10 KB (1,406 words) - 14:19, 3 October 2024
  • ...5|13771|Resets the distance of peds LOD to default. Default values depends on client setting. If client has enabled ''high detail peds'' in video options
    770 bytes (87 words) - 02:19, 23 July 2018
  • <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
    3 KB (301 words) - 18:17, 21 February 2021
  • ...a vehicle is moving backwards or not. This is useful to create back lights on the vehicle. ...t (tostring(isVehicleReversing(vehicle)), 10, 5) -- Show 'true' or 'false' on the screen.
    5 KB (489 words) - 05:43, 3 March 2023
  • This useful client function draws an image on any element you choose. * ''TheElement'': The element you want to draw the image on it.
    4 KB (593 words) - 16:18, 21 July 2023
  • The function itself needs to elaborate more on what it does. I assume it does what [[setObjectStatic]] used to do.
    559 bytes (88 words) - 20:20, 16 September 2012
  • This function gets Custom Window's side panel's position on window.
    891 bytes (90 words) - 06:54, 14 August 2018
  • Returns a integer being the moon size that is currently set, depending on which side it is used.
    860 bytes (108 words) - 17:10, 7 November 2024
  • This function can be used to create custom radar areas on the radar. ...r Area on map]] [[File:Mta-screen 2020-04-27 16-28-38.png|thumb|Radar Area on minimap]]
    3 KB (442 words) - 08:18, 17 July 2024
  • Returns true on success, false when invalid request was provided
    843 bytes (81 words) - 17:17, 7 November 2024
  • ...scaleX :''' A float of the 2D X size of the DGS 3D Image ( Width in pixels on screen at the distance of 50 unit in game ). ...caleY :''' A float of the 2D Y size of the DGS 3D Image ( Height in pixels on screen at the distance of 50 unit in game ).
    2 KB (280 words) - 06:07, 19 April 2021
  • --if an element was clicked on screen <!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
    2 KB (285 words) - 17:20, 21 November 2018
  • ...users. There are numerous ''rights'' available in MTA - these mainly focus on server-side scripting functions. ...has. Users and resources in this group will have the permissions specified on the "Default" acl name list. ''Note: You will notice this group is special,
    10 KB (1,482 words) - 20:29, 6 December 2020
  • *'''x:''' A float of the 2D x position of the GUI window on a player's screen. This is affected by the ''relative'' argument. *'''y:''' A float of the 2D y position of the GUI window on a player's screen. This is affected by the ''relative'' argument.
    5 KB (685 words) - 07:50, 30 October 2023
  • *'''x:''' A float of the 2D x position of the GUI memo on a player's screen. This is affected by the ''relative'' argument. *'''y:''' A float of the 2D y position of the GUI memo on a player's screen. This is affected by the ''relative'' argument.
    2 KB (310 words) - 08:09, 30 October 2023
  • *'''theLabel:''' The dgs text label to set the vertical alignment on.
    701 bytes (79 words) - 11:19, 20 January 2018
  • ...lor should be fixed (r,g,b) or randomly calculated for each particle based on the given color. This allows to create colorful effects. *'''count:''' the number of flying particles to create. Depending on the particle, a very large count may cause the game to lag or freeze (50k+)
    2 KB (297 words) - 13:57, 11 June 2024
  • --In order to render the browser on the full screen, we need to know the dimensions. --Render the browser on the full size of the screen.
    4 KB (578 words) - 20:42, 21 February 2021
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