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  • This function retrieves the type of a pickup, either a health, armour or weapon pickup. *'''thePickup:''' The pickup you wish to retrieve the type of.
    2 KB (318 words) - 07:58, 4 November 2020
  • string ircFormatHost ( string host, [ int formatType = 2 ] ) **2: *!*@host
    2 KB (329 words) - 10:57, 30 July 2009
  • ...animation or can be used the easing number, e.g. "Linear" = 1, "InQuad" = 2, "OutQuad" = 3, ... ..."number", "Bad argument @ 'animate' [expected number at argument 1, got "..type(f).."]")
    4 KB (467 words) - 21:02, 5 August 2021
  • ...or math.pi)-0.785)*(2+(type(period) == "number" and period or 0)))+1)/2))*(type(amplitude) == "number" and amplitude or 1)); local fadeDuration = 1000; -- Define of a fade duration (type: milliseconds)
    2 KB (274 words) - 14:37, 14 December 2023
  • if(type(arg)~="table")then return switch end if(tostring(arg[1]):len()<=2)and(tostring(arg[2]):len()<=2)then switching=arg[1] end
    2 KB (254 words) - 00:54, 13 May 2020
  • ...asing|easing function]] do użycia w animacji, np. "Linear" = 1, "InQuad" = 2, "OutQuad" = 3, ... ..."number", "Bad argument @ 'animate' [expected number at argument 1, got "..type(f).."]")
    4 KB (461 words) - 19:38, 2 August 2021
  • ...ssert(theTable, "Bad argument 1 @ isValueInTable (table expected, got " .. type(theTable) .. ")") local checkIsTable = type(theTable)
    2 KB (276 words) - 03:12, 11 January 2020
  • {{New feature/item|3.0156|1.5.5|12286|This function is used to retrieve the type of an colshape.}} *'''shape:''' The [[colshape]] you wish to get the type of.
    2 KB (168 words) - 09:41, 22 June 2019
  • Returns a variable of any type from the table you specified. local randomGeT = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "1
    2 KB (246 words) - 12:02, 8 October 2023
  • This function allows changing the type of a pickup to a Weapon, Armour or Health pickup, and allows you to set the * '''theType''': An integer representing the type of pickup. You can choose from:
    4 KB (527 words) - 08:10, 4 November 2020
  • This function retrieves the type of a vehicle (such as if it is a car or a boat). *'''vehicle:''' The vehicle element to get the type of.
    1 KB (180 words) - 11:17, 12 June 2024
  • This function is used to get the texture and model of clothes by the clothes type and index. (Scans through the list of clothes for the specific type).
    2 KB (260 words) - 10:15, 22 September 2018
  • This function is used to get the texture and model of clothes by the clothes type and index. (Scans through the list of clothes for the specific type).
    2 KB (260 words) - 10:14, 22 September 2018
  • * '''theType''': The visual type of the marker to be created. Possible values: ...ument @ 'createMarkerAttachedTo' [Expected number at argument 11, got " .. type(zOffset) .. "]")
    4 KB (456 words) - 19:31, 4 April 2018
  • Returns a dgs-dxcanvas element (DGS Plugin Type)[ render target (Element Type) ] if succeed, ''false'' otherwise ...sk2 = DGS:dgsCreateMask(canvas ,"backgroundFilter") --Apply Canvas to Mask 2
    1 KB (150 words) - 10:34, 29 June 2023
  • ...é possível usar os números para a atenuação, ex.: "Linear" = 1, "InQuad" = 2, "OutQuad" = 3, ... ..."number", "Bad argument @ 'animate' [expected number at argument 1, got "..type(f).."]")
    4 KB (519 words) - 21:01, 5 August 2021
  • ** '''2''' or '''mph''': миль в час. ...theElement), "Bad argument 1 @ getElementSpeed (element expected, got " .. type(theElement) .. ")")
    3 KB (286 words) - 10:43, 3 June 2020
  • This function is used to get the name of the current task of a certain type for a player. *'''taskType''': An integer value representing the task type (or slot) you want to get the task from. Types can be:
    2 KB (285 words) - 11:06, 26 June 2014
  • *'''settings: ''' A table of the settings of mask (specified by mask type). Returns a dgs-dxmask element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise
    2 KB (297 words) - 08:42, 9 February 2020
  • ! ID || Upgrade Type | '''2''' || Spoiler
    620 bytes (97 words) - 10:35, 6 November 2015
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