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  • *'''theSearchLight''': the searchlight to get the radius of the searchlight's light cone in its beginning. ...s valid, this function will return one ''float'', which is the searchlight's start radius. If not, it will return ''false'' plus an error message.
    807 bytes (92 words) - 11:06, 20 March 2019
  • This example outputs a player's favorite animal using a console function 'favoriteAnimal' if they have one ...eAnimal = getElementData ( thePlayer, "favoriteAnimal" ) -- get the player's favorite animal
    2 KB (305 words) - 10:34, 20 May 2020
  • This example creates a team, and sets the player's team to it's partial name: -- Sets the player's team by getting the partial name of the red team.
    1 KB (155 words) - 15:31, 9 May 2018
  • This function sets Custom Window's side panel's position on window.
    875 bytes (91 words) - 06:51, 14 August 2018
  • local h, s, v s = 0
    1 KB (198 words) - 23:54, 2 January 2022
  • ...the selected items in the dgs grid list in this format ( the same as cegui's ) : ["column"], -- has the first selected item's column ID
    2 KB (246 words) - 07:37, 11 July 2019
  • Ez a function 3D-s vonalat rajzol a 3D-s világ két pontja között - egy képkocka erejéig van kirajzolva. Ezt az * '''startX:''' A 3D-s vonal kezdetének X pozíciója, amely egy koordinátát képvisel a GTA vi
    3 KB (431 words) - 13:20, 13 May 2019
  • This event is triggered ''after'' an element's [[element data|data]] entry is changed. Such changes can be made on the cli This example tells the client whenever a player's "score" element data is changed.
    1 KB (166 words) - 12:28, 8 October 2018
  • *'''theSearchLight''': the searchlight to get the radius of the searchlight's light cone in its end. ...s valid, this function will return one ''float'', which is the searchlight's end radius. If not, it will return ''false'' plus an error message.
    788 bytes (92 words) - 11:05, 20 March 2019
  • ...returns an integer that contains the total ammo in a specified [[player]]'s weapon. See [[weapon|Weapon Info]] Returns an [[int]] containing the total amount of ammo for the player's current weapon.
    2 KB (221 words) - 16:27, 13 February 2015
  • This function returns a table over all the ACL's Player. *'''thePlayer:''' The Player to get the ACL's elements from
    1 KB (171 words) - 14:49, 3 April 2024
  • account = getPlayerAccount ( player ) -- Get every player's account if ( not isGuestAccount ( account ) ) then -- For every player that's logged in....
    1 KB (95 words) - 15:07, 12 April 2021
  • This function is used to set a player's wanted level. The wanted level is indicated by the amount of stars a player This example sets a player's wanted level to six stars if they enter a certain colshape:
    1 KB (166 words) - 14:22, 27 April 2020
  • This example binds the "p" key to a function to freeze/unfreeze the player's current vehicle. -- this function freezes or unfreezes the specified player's vehicle, if he's in one
    2 KB (210 words) - 16:23, 6 August 2016
  • ...uld be the argument's name as in the argument list above, NOT the argument's data type --> outputConsole(aclGroupGetName(aclGetGroup("Admin")).."'s are ready to watch :)",root)
    2 KB (179 words) - 06:36, 6 February 2021
  • This function determines the state of a player's cursor. Returns ''true'' if the player's cursor is visible, and ''false'' if it is not.
    4 KB (543 words) - 20:11, 24 October 2023
  • ...ion returns an integer that contains the total ammo in a specified [[ped]]'s weapon. See [[weapon|Weapon Info]] *'''weaponSlot''': an integer representing the weapon slot (set to the ped's current slot if not given)
    2 KB (214 words) - 10:18, 30 January 2022
  • This example binds the "p" key to a function to freeze/unfreeze the player's current vehicle. -- this function freezes or unfreezes the specified player's vehicle, if he's in one
    2 KB (216 words) - 11:51, 26 June 2014
  • ...draw's color, set to ''true'' to force shader's color to override dx darw's color).
    1 KB (128 words) - 04:33, 21 November 2021
  • ...parency of a gui element. This function allows retrieval of a gui element's current alpha. ...function returns a positive integer in between 0 and 1 of the gui element's current alpha, or false if it could not be retrieved.
    2 KB (360 words) - 17:15, 21 November 2018
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