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  • ...ld scoreboard from MTA:SA Deathmatch DP1 to DP3. The new one is [[Resource:scoreboard|here]].}} ...ist for players ingame. It also has a javascript-enabled web interface, so it can be viewed from a browser.
    2 KB (226 words) - 13:03, 16 April 2024
  • ...rns a table containing the names of the functions that a resource exports. It will return the exports of the current resource if there is no argument pas This simple example will output the names of the functions that the "scoreboard" resource exports.
    1 KB (135 words) - 13:45, 10 August 2021
  • Here, it is being used to update a scoreboard: textItemSetText ( scoregrove, tostring(groveteamscore) ) -- Update scoreboard.
    1 KB (145 words) - 07:53, 4 November 2020
  • ...your resource (this also includes the scoreboard, so you don't need to do it). Changes the active scoreboard columns according to the resource's current settings.
    1 KB (145 words) - 14:33, 18 May 2012
  • ...rowser. It's created as a replacement for the old [[Resource:OldScoreboard|scoreboard]] resource created by [[User:jbeta|jbeta]]. The biggest difference to the old resource is that it is created fully using MTA's DirectX drawing functions.
    10 KB (1,360 words) - 11:39, 19 April 2024
  • <info author="jbeta" type="script" description="Scoreboard resource" /> *'''arguments:''' Any arguments you may want to pass to the function when it is called. Any number of arguments of can be specified, each being passed t
    6 KB (745 words) - 15:25, 16 December 2023
  • ...a list to view information about players (see [[Resource:OldScoreboard|old scoreboard]] resource).
    491 bytes (72 words) - 18:15, 14 April 2021
  • Having read the section above it should be clear that a gamemode should always consist of two parts: ...when you enter the correct command (for example 'gamemode ctf ctf-italy') it will start both resources 'ctf' and 'ctf-italy' while triggering an event (
    8 KB (1,232 words) - 17:39, 21 August 2012
  • ...ns that the gamemode code does not have any map-specific data hardcoded in it, like the positions of players or cars. Instead, the gamemode should be abl An obvious example of a "proper gamemode" is MTA:Race. It allows user-made maps with lots of possibilities within the .map file. To a
    9 KB (1,419 words) - 19:49, 19 April 2020
  • | | -possibility to deactivate, maybe request it | -remove ability to use it as a way of flying
    3 KB (510 words) - 19:02, 14 June 2023
  • ...visible aspect inside the world (you will see his original nickname in the scoreboard and will refer to his original name in scripts). ...tive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
    3 KB (444 words) - 04:53, 15 July 2014
  • Having read the section above it should be clear that a gamemode should always consist of two parts: ...when you enter the correct command (for example 'gamemode ctf ctf-italy') it will start both resources 'ctf' and 'ctf-italy' while triggering an event (
    9 KB (1,550 words) - 18:13, 18 November 2018
  • The initial release of Stunt was rather basic. It had 6 skins (versus the 7 of 0.5's Stunt), and featured only simple ramp pl MTA:VC 0.4 synchronized money on the scoreboard, and fixed a rare issue on slower computers.
    3 KB (409 words) - 14:10, 20 June 2012
  • Keep hitting Next and before you know it, MTA is installed and ready to run. ...s change the Nickname from "MTAPlayer" to a name of your choice. Remember, it is not a good idea to use your real name.
    3 KB (586 words) - 16:32, 21 October 2014
  • {{IT/MainP}} [[Category:IT/Guide e tutorial]]
    10 KB (1,401 words) - 11:41, 11 June 2023
  • ...set round time and then use [[get]] and [[set]] to get the value or change it, respectively. &lt;include resource="scoreboard" />
    6 KB (870 words) - 17:38, 24 September 2016
  • An obvious example of a "proper gamemode" is MTA:Race. It allows usermade maps with lots of possibilities within the .map file. To al ===Scoreboard===
    10 KB (1,634 words) - 10:01, 23 December 2014
  • ===Scoreboard=== ...лага. Как всегда, для подробностей смотрите страницу помощи самого ресурса scoreboard.
    16 KB (265 words) - 03:06, 1 April 2016
  • ===Scoreboard=== Scoreboard ou painel de avaliação, mostra jogadores e equipes presentes no servidor.
    10 KB (1,564 words) - 23:44, 6 July 2014
  • ...support in 1.1 comes with very basic, yet flexible scripting interface for it. ...ment, channel assignment, and muting. Players can be muted by opening the scoreboard and clicking their name.
    7 KB (1,072 words) - 21:53, 12 December 2016
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