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- {{Note| You can't add a map to a running resource.}} ...in, and 'path' is the path from the root directory of the resource to the file.1 KB (192 words) - 05:04, 11 August 2019
- ...imits is a resource that allows defining points in a .map file to border a map. A player outside the border area will lose health until he dies or returns When using maplimits in ones map, at least three points must be made.<br>947 bytes (139 words) - 14:26, 16 May 2012
- ...t tree. This could be used for loading an external map, or part of another map. *'''parent:''' The node you wish to be the parent of the new map data.1 KB (183 words) - 16:50, 20 January 2024
- Do map files have to end in .map? --[[User:Erorr404|Erorr404]] 03:51, 30 July 2009 (UTC) : I don't believe MTA cares about any file extensions, except for web files (javascript/css etc). [[User:EAi|eAi]] 14:229 bytes (35 words) - 14:50, 30 July 2009
- ...e element tree into XML. This is a format that can then be loaded as a map file. Each element represents a single XML node. ...resource's data to an [https://forum.mtasa.com/topic/126081-map-files map file] (untested)1 KB (143 words) - 23:19, 11 January 2023
- [[File:Turretdancingcockroach.gif]] welcome to my profile [[File:Turretdancingcockroach.gif]] ====Map editor====902 bytes (129 words) - 02:54, 26 December 2021
- This function retrieves the root element of a certain [[map]] in a specified [[resource]]. *'''theResource:''' the resource where the map is located2 KB (194 words) - 16:33, 1 January 2015
- [[File:logo1.png]] Hi my nick In-Game is [PDz]CiBeR! and i am a Lua Programmer and MTA Map Maker...187 bytes (33 words) - 21:11, 10 July 2013
- ...e an object's rotation while playing a map. The object can be from the map file or created in a script. In this example, I refer to an object in the map file with the ID "pirateship":2 KB (240 words) - 16:17, 13 February 2015
- ...function are placed in the element tree with their parent as the 'dynamic' map element. ...es a "flag" element, named "blue", which will be at the resource's dynamic map.1 KB (182 words) - 19:52, 15 April 2021
- ...ta item of the element (the <nowiki>id=".."</nowiki> attribute in the .map file), NOT the model ID, weapon ID or similiar.}} *'''id:''' The ID of the element as it appears in the XML file or as set by [[setElementID]].2 KB (220 words) - 14:41, 26 March 2017
- [[File:Tre.png|frame|Element tree]] ...nt. This is directly related to the set of running [[resources]] and their map files' XML layout, although it can be changed at run-time by scripts.7 KB (1,039 words) - 08:12, 24 October 2022
- ...me vehicle, pick a col file originally made for objects, and give that col file some objectID. Then, the object will be made invisible, and attached to you ===Trailers in Map Editor===2 KB (243 words) - 21:07, 14 April 2011
- <pageclass class="#3cc882" subcaption="File function"></pageclass> This function attempts to read a double (native type) from a file and return it. The amount of bytes read should be eight.3 KB (349 words) - 03:04, 23 January 2022
- This function attempts to read a double (native type) from a file and return it. The amount of bytes read should be eight. double file:readDouble ()3 KB (343 words) - 23:42, 16 January 2022
- The map manager is a resource included in the MTA DM server suite. It offers comman ...includes a web listing which auto updates and highlights the current mode/map combination.9 KB (1,213 words) - 11:37, 11 June 2023
- [[File:Radar.jpg|256px|thumb|right|Map being draw on the screen]] This function allows you to get the world position from a clicked F11 map position.4 KB (567 words) - 05:38, 3 March 2023
- The map manager is a resource included in the MTA DM server suite. It offers comman ...includes a web listing which auto updates and highlights the current mode/map combination.9 KB (1,213 words) - 09:38, 7 March 2015
- ==File functions== ==Map functions==3 KB (285 words) - 12:38, 16 January 2022
- ...t contains a collection of files - including script files, plus a ''meta'' file that describes how the resource should be loaded. A resource can be seen as * '''Resource''' - A zip file or folder containing a meta.xml file and a number of resource items. These are placed in the ''mods/deathmatch/r5 KB (782 words) - 21:37, 20 August 2021