TakeAllWeapons: Difference between revisions

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This example removes all weapons from every player
This example removes all weapons from every player
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
takeAllWeapons ( getRootElement() )  --remove all the weapons
takeAllWeapons ( root )  --remove all the weapons
outputChatBox ( "Weapons are not permitted!" ) --tell the players why they lost their weapons</syntaxhighlight>
outputChatBox ( "Weapons are not permitted!" ) --tell the players why they lost their weapons</syntaxhighlight>



Revision as of 07:09, 4 November 2020

This function removes every weapons from a specified ped, rendering it unarmed.

[[{{{image}}}|link=|]] Note: Weapons are removed when a ped dies by default. This means that it is only appropriate to use this function while a ped is alive.

Syntax

bool takeAllWeapons ( ped thePed )

Required Arguments

  • thePed: A ped element referencing the specified ped

Returns

Returns true if the function succeeded, false otherwise.

Example

This example removes all weapons from every player

takeAllWeapons ( root )  --remove all the weapons
outputChatBox ( "Weapons are not permitted!" ) --tell the players why they lost their weapons

See Also