Template:DGS/OOP
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Template Documentation
Template for OOP (object orientated programming)
Usage
Syntax
{{DGS/OOP|
Note = ?|
Method = ?|
Event = ?|
Variable = ?|
Counterpart = ?|
elementType = ?|
elementName = ?
}}
For functions
DGS OOP Syntax Help! I don't understand this!
- Note: This function creates a 3d interface in the world.
- Method: dgs3DInterface(...)
{{DGS/OOP|
Note = This function creates a 3d interface in the world.|
Method = dgs3DInterface
}}
DGS OOP Syntax Help! I don't understand this!
- Method: DGSElement:setText(...)
- Variable: .text
- Counterpart: dgsGetText
{{DGS/OOP|
Method = DGSElement:setText|
Variable = text|
Counterpart = dgsGetText
}}
DGS OOP Syntax Help! I don't understand this!
- Note: This function is used to create columns in grid lists.
- Method: GridList : addColumn(...)
- Counterpart: dgsGridListRemoveColumn
{{DGS/OOP|
Note = This function is used to create columns in grid lists.|
Method = addColumn|
Counterpart = dgsGridListRemoveColumn|
elementType = dgs-dxgridlist|
elementName = GridList
}}
For events
DGS OOP Syntax Help! I don't understand this!
- Note: This event is triggered each time a DGS element gains input focus
- Event: DGSElement : on("dgsFocus", ...)
{{DGS/OOP|
Note = This event is triggered each time a DGS element gains input focus|
Event = dgsFocus
}}
DGS OOP Syntax Help! I don't understand this!
- Note: This event is triggered when enter is pressed on a dgs edit box.
- Event: DGSEditBox : on("dgsEditAccepted", ...)
{{DGS/OOP|
Note = This event is triggered when enter is pressed on a dgs edit box.|
Event = dgsEditAccepted|
elementType = dgs-dxedit|
elementName = DGSEditBox
}}
Hey guys, here are a few "rules" in using the OOP template:
- If it's a constructor, such as createPed, use "Ped" not "createPed" or "Ped.create"
- If it's a static class function or a constructor, use a capital letter for the first character. (Player not player).
- Likewise, if it's an object function such as "player:setName", use lowercase.
- Use full stops (or if you're american, "periods.") for static functions and colons (:) for object functions.