Template:Event functions
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- addEvent - Add a new custom event type
- addEventHandler - Add a handler for an existing event, causing a function to get called when it is triggered
- cancelEvent - Cancel the game's default event handling
- removeEventHandler - Remove an existing event handler
- triggerEvent - Trigger an existing event type
- triggerClientEvent - Triggers an event in a client-side script
- wasEventCanceled - Check if the last active event was canceled